Contribution
As you may or may not know we changed contribution a little while back and we are now at a stage where we feel confident that it works well enough to tell you all what gives contribution.
As you may or may not know we changed contribution a little while back and we are now at a stage where we feel confident that it works well enough to tell you all what gives contribution.
- 2 zones open at the same time in different tiers but in same pairing should no longer happen
- Added backend to support individual interact ranges on game objects.
- Healer NPCs are no longer immune to all damage, but they wont get targeted by other NPCs, wont engage in combat and are immune to AOE
Hopefully it can handle the new server stability meta, because if it throws a fit we're going to take it out back again and show it what for.
- Backend to allow for modular control over pets damage taken from AOE
Here we are already in February, and here is a little note concerning the progress of the project. This Dev Diary will be quite brief and very general, but it will give you the outline of what is planned throughout this…
- There is a rumor that keep lords have learned a special technique to dispatch those who anger them most.
- TEMPORARILY disabled contribution and loot from chest to rule it out as the cause of RAM issues (its the primary suspect) as such during this time I have increased the xp and rr reward from locking a zone.
- Changing character during RvR session will remove whole contribution from all characters of this player
- Players will now say out loud if they try to use stuck twice to teleport to Nordland/Norsca while RvR flagged. This is added so that players can report it if its used to exploit.