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sw bug on live or bug on ror?

Posted: Wed Dec 23, 2015 7:26 pm
by nydig
So whirling pin the self knock back and snare use to not work if the snare did not apply to anyone around you. What thing ment is if a melee used their snare break/immunity the self punt would not work. However, on ror it fires no matter what effectly taking away any counter play and making it so as a melee you auto lose to most any sw.

As WE main if I do not open on and land a kill in the first 3 seconds I can just afk. even the charge classes you charge in get knocked down and can afk.

I have only played destro on ror so far so I dont know if the sh version works the same way but I can only imagine for everyone but wl its prob just as bad and I only say wl because at least they can do something.

Re: sw bug on live or bug on ror?

Posted: Wed Dec 23, 2015 7:44 pm
by Azarael
The handler for this was fixed in the last patch and I can see no bugs in it.

Re: sw bug on live or bug on ror?

Posted: Wed Dec 23, 2015 7:52 pm
by nydig
Ill have to check it out again last I tested it was about a week ago before this latest patch.

Re: sw bug on live or bug on ror?

Posted: Wed Dec 23, 2015 7:55 pm
by SilverWF
Self punt never worked at live if ALL targets affected by it's snare part are immmune to snares.