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Magus Build and Tips
Posted: Tue Dec 22, 2015 1:13 am
by dave2278
Post any Magus builds or Tips you would like to help new Magus players out for t3 or old t4 builds.
Also How does a magus plau Path of Changing
Re: Magus Build and Tips
Posted: Tue Dec 22, 2015 1:52 am
by yhani
1. learn to rotate your instant abilities while you move in battle
2. dont waste your dots if enemy is almost down anyway
3. you got some cc so help your team but also try save yourself
4. if your only reason to punt is to do some dmg, dont do it
5. warped flesh -tactic will help against dots. i like it.
6. control your distance. sometimes its possible to do some melee dmg but usually you should keep at least 60 feets distance
7. if you are damaged but safe, then its good time to summon / spam 100ft abilities. usually your healers got more important targets (do not cry about heals or guard because you dont need those if you play smart).
8. surge of insanity will interrupt. use it right if possible.
Re: Magus Build and Tips
Posted: Tue Dec 22, 2015 2:54 am
by Renork
Daemon for rifting, assuming you have a group of friends/guild.
Havoc by itself is not powerful, it needs several tactics + IFoC to work. But you're welcome to try it.
Change is the way to go.
Re: Magus Build and Tips
Posted: Tue Dec 22, 2015 3:32 am
by Valnak
Use the ability that oneshots warbands with a giant demon calling you names.
That one is the best.
Nerf magus.
Re: Magus Build and Tips
Posted: Tue Dec 22, 2015 7:19 am
by talissera
Valnak wrote:Use the ability that oneshots warbands with a giant demon calling you names.
That one is the best.
Nerf magus.
Heh, I'm curious what devs will do with the most useless magus skill of summoning Firewyrm.