Pity Rewards for Losing Realm
Posted: Thu Dec 10, 2015 4:19 pm
Issue
As it stands currently, when the zerg for either realm is to numerous ORvR ceases to exist and becomes, Player vs Door or Doorhammer Online. Typically, Doorhammer continues until either it gets too late for the zerging side and inevitably falls apart OR the zerg is met with opposition and the zerg riders leave because it isn’t easy and then there is a small blip in time where the two factions are actually engaged in PvP with one another for a short period of time before the inevitable zerg reforming for whichever is the dominant side. We have all seen this happen numerous times.
So what happens when the zerg is to powerful? People go PvE, craft, possibly scenarios, they can’t ORvR so what is the point? The zerg is to numerous. So if they can’t ORvR on the toon they wanted to play, why not hop on the zerging realm and get some rewards for at least one of their toons.
Proposal
I propose that pity ticks / rewards be introduced to the losing realm when losing a zone. I believe doing so will help prevent PvDoor as well as deter x realming much like it did in WAR live (though I know it was not the only factor that prevented that). Pity tick for losing realm in ORvR (50% or less of what winning realm earns). Provide x number of medallions to members of losing realm ONLY IF they defend their keep, so long as that number is 12 or more.
Common Arguments
The common retort that I have been greeted with when pointing this out is that people need to change their attitude, pity ticks isn’t the answer it will just give free hand outs, people need to just form a group and fight it anyways. All beautiful ideas except one thing. They aren’t practical. When there is an issue with the game resolution to it is not, well the people playing just need to change their attitude. I usually run with friends while I play and I admit when you have friends to play with going against the zerg isn’t terrible. However, what about the people who either doesn’t have time to wait for their friends to log on or just don’t have any in game. I have tried forming groups with stranger for the purpose of ORvR or eve n tried to form a zerg of my own. When the zerg is going strong for the opposing realm I get little to no responses. Adversly, when the zerg is not dominating by the opposing realm, more people respond to grouping.
So what would a pity tick provide? Some (50% or less of what the winning relam earns) exp, renown, and influence for the losing realm. You eventually get enough people from the opposing realm just riding the pity ticks you start to see that there is a decent number of people. If two groups or more are able to be formed to defend a keep maybe instead of when losing they are given 1 medallion for bothering to put up a fight. The response I get for that is it is not fair because they will AAO farm and get more rewards than the winning realm. And yeah that COULD happen; that also could happen regularly just with AAO. Would you seriously throw out an idea of encouraging ORvR and helping people progress their characters just because there is a CHANCE that they as the minority realm might earn more than the majority? Sorry but that is called incentive which encourages people to do things. More people in the ORvR field on the minority realm means less chance of PvDoor and the more of the minority realm in the lakes trying to take advantage of AAO means less AAO for minority realm which brings balanced fighting.
TL;DR
Pity tick for losing realm in ORvR (50% or less of what winning realm earns).
Provide x number of medallions to members of losing realm ONLY IF they defend their keep, so long as that number is 12 or more.
Doing so provides incentive for minority realm to take part in ORvR when zerg is too powerful with dominant realm and helps prevent stagnation.
Rewards and incentive to play losing faction would defer people from x-realming to majority realm and encourage ORvR which would cause less PvDoor.
WAR live had (pretty sure always did or at least for a majority of its lifespan) pity ticks for the losing realm.
As it stands currently, when the zerg for either realm is to numerous ORvR ceases to exist and becomes, Player vs Door or Doorhammer Online. Typically, Doorhammer continues until either it gets too late for the zerging side and inevitably falls apart OR the zerg is met with opposition and the zerg riders leave because it isn’t easy and then there is a small blip in time where the two factions are actually engaged in PvP with one another for a short period of time before the inevitable zerg reforming for whichever is the dominant side. We have all seen this happen numerous times.
So what happens when the zerg is to powerful? People go PvE, craft, possibly scenarios, they can’t ORvR so what is the point? The zerg is to numerous. So if they can’t ORvR on the toon they wanted to play, why not hop on the zerging realm and get some rewards for at least one of their toons.
Proposal
I propose that pity ticks / rewards be introduced to the losing realm when losing a zone. I believe doing so will help prevent PvDoor as well as deter x realming much like it did in WAR live (though I know it was not the only factor that prevented that). Pity tick for losing realm in ORvR (50% or less of what winning realm earns). Provide x number of medallions to members of losing realm ONLY IF they defend their keep, so long as that number is 12 or more.
Common Arguments
The common retort that I have been greeted with when pointing this out is that people need to change their attitude, pity ticks isn’t the answer it will just give free hand outs, people need to just form a group and fight it anyways. All beautiful ideas except one thing. They aren’t practical. When there is an issue with the game resolution to it is not, well the people playing just need to change their attitude. I usually run with friends while I play and I admit when you have friends to play with going against the zerg isn’t terrible. However, what about the people who either doesn’t have time to wait for their friends to log on or just don’t have any in game. I have tried forming groups with stranger for the purpose of ORvR or eve n tried to form a zerg of my own. When the zerg is going strong for the opposing realm I get little to no responses. Adversly, when the zerg is not dominating by the opposing realm, more people respond to grouping.
So what would a pity tick provide? Some (50% or less of what the winning relam earns) exp, renown, and influence for the losing realm. You eventually get enough people from the opposing realm just riding the pity ticks you start to see that there is a decent number of people. If two groups or more are able to be formed to defend a keep maybe instead of when losing they are given 1 medallion for bothering to put up a fight. The response I get for that is it is not fair because they will AAO farm and get more rewards than the winning realm. And yeah that COULD happen; that also could happen regularly just with AAO. Would you seriously throw out an idea of encouraging ORvR and helping people progress their characters just because there is a CHANCE that they as the minority realm might earn more than the majority? Sorry but that is called incentive which encourages people to do things. More people in the ORvR field on the minority realm means less chance of PvDoor and the more of the minority realm in the lakes trying to take advantage of AAO means less AAO for minority realm which brings balanced fighting.
TL;DR
Pity tick for losing realm in ORvR (50% or less of what winning realm earns).
Provide x number of medallions to members of losing realm ONLY IF they defend their keep, so long as that number is 12 or more.
Doing so provides incentive for minority realm to take part in ORvR when zerg is too powerful with dominant realm and helps prevent stagnation.
Rewards and incentive to play losing faction would defer people from x-realming to majority realm and encourage ORvR which would cause less PvDoor.
WAR live had (pretty sure always did or at least for a majority of its lifespan) pity ticks for the losing realm.