Warhammer vs All
Posted: Tue Aug 26, 2014 7:58 am
Probably it's just me, but I've always pointed out that the gaming industry made everything possible to kill each and any WAR related game right on its birth. It seems like whenever a good WAR game came out, something shot it in its face. Now, I'm not a man of conspiracies, but there is a trend right? StarCraft I vs Dark Omen - right from the beginning
I don't know if you remember, but when WAR came out (and its beautiful, gorgeous sieges, RVR, siege machines...) later that day WoW's expansion introduced half of that stuff, soon GW2 popped right into the exactly same idea of PVP and even partially PVE. Again, the WAR 40K online was a really ambitious project for its day, offering intense combat never seen in an MMORPG to that day (correct me if I'm wrong on this, don't remember the time line really well), a year later such type of MMO gameplay was put in a lot of other games. I was playing WildStar the past few months and truly I can't say it wasn't a blast, but it felt like WAR and WoW moulded together, all of those public quests, dynamic events were right out taken from the heart of WAR, and the *blegh* comic-ridden graphic of WoW. Hey, even release dates of other games were pushed as close as possible to WAR releases, in order to what? frack them out?
Do you share these thoughts as well or am I playing with too many theories here
I don't know if you remember, but when WAR came out (and its beautiful, gorgeous sieges, RVR, siege machines...) later that day WoW's expansion introduced half of that stuff, soon GW2 popped right into the exactly same idea of PVP and even partially PVE. Again, the WAR 40K online was a really ambitious project for its day, offering intense combat never seen in an MMORPG to that day (correct me if I'm wrong on this, don't remember the time line really well), a year later such type of MMO gameplay was put in a lot of other games. I was playing WildStar the past few months and truly I can't say it wasn't a blast, but it felt like WAR and WoW moulded together, all of those public quests, dynamic events were right out taken from the heart of WAR, and the *blegh* comic-ridden graphic of WoW. Hey, even release dates of other games were pushed as close as possible to WAR releases, in order to what? frack them out?
Do you share these thoughts as well or am I playing with too many theories here
