Choppa Build/Theory and Bleed Mechanics
Posted: Sat Oct 24, 2015 6:46 am
So I've been playing a choppa for some time but I have been mostly role playing the class as a mindless berserker, going all about offense. Recently thanks to server being down and me having a super boring job, I decided to think about some build possibilities. So I came up with the idea on using bleeds to bring down my targets (especially tanky ones), while being able to put out some nice damage and some survivability.
Here's the build: http://goo.gl/NTncNI
But then a few questions popped up in my head... Like how exactly bleed mechanic works,how's the damage calculated and how is it being mitigated???
In general what do you think about this build, any ideas,suggestions,criticism and knowledge are deeply appreciated.
Here's the build: http://goo.gl/NTncNI
But then a few questions popped up in my head... Like how exactly bleed mechanic works,how's the damage calculated and how is it being mitigated???
In general what do you think about this build, any ideas,suggestions,criticism and knowledge are deeply appreciated.