Tor Anroc and that whole flag thing
Posted: Fri Oct 02, 2015 7:44 pm
Tor Anroc. We all know it. You grab the bauble (spelling?), you hold on to it, you try and stop the opposition from getting it.
But wtf happens in the game? My faction doesn't seem to care about the objective.
I play tank (knight), so I feel like I'm in a good position to grab the bauble and hold on to it. I sit there, and I wait for heals. I get none. I die. Opposition grabs bauble, they run off with it, they win.
AM I MISSING SOMETHING?! Why does my team seem to not give a single **** about the bauble? Shouldn't the bauble holder be the focus of heals?!
The opposition has the bauble: we attack. I try to kill the holder of the bauble. I am alone. My team is busy attacking RANDOM OPPOSING PCs.
Perhaps I'm seeing it all wrong, but I am so confused. Why does the entire team seem so clueless as to what is meant to be done on that map? HOLD THE BAUBLE, HOLD THE VICTORY!
But wtf happens in the game? My faction doesn't seem to care about the objective.
I play tank (knight), so I feel like I'm in a good position to grab the bauble and hold on to it. I sit there, and I wait for heals. I get none. I die. Opposition grabs bauble, they run off with it, they win.
AM I MISSING SOMETHING?! Why does my team seem to not give a single **** about the bauble? Shouldn't the bauble holder be the focus of heals?!
The opposition has the bauble: we attack. I try to kill the holder of the bauble. I am alone. My team is busy attacking RANDOM OPPOSING PCs.
Perhaps I'm seeing it all wrong, but I am so confused. Why does the entire team seem so clueless as to what is meant to be done on that map? HOLD THE BAUBLE, HOLD THE VICTORY!