RVR in rotating zones.
Posted: Thu Sep 03, 2026 1:58 am
I was recently running around the zones i hardly ever see and thought how good some of the zones look and it is a shame i see 6 zones 90% of the time. This got me thinking if we could somehow have a rotating king of the hill/objective control mode in zones that are 16+.
Kind of how terror zones work in diablo 2. State of the realm would show a zone that has a cap point randomly in the zone. first faction to cap it gets bags like a normal zone with a castle. The zone could aslo offer bonus xp to encourage leveling in the zone doing the rvr cap point or just questing.
The zone could have a cd after it is capped before a new random zone is chosen for it to encourage normal rvr zones to still be played.
I think it would be nice to see some other zones and the single cap point might help give a break from siege gameplay and require different tacticts from WB's that arent just push pull near wcs or keeps. The cap point could swap very quickly to encourage the holding side to stay on the objective but risk being surrounded and kiting away leading to the cap swapping factions very quickly.
just a thought.
Kind of how terror zones work in diablo 2. State of the realm would show a zone that has a cap point randomly in the zone. first faction to cap it gets bags like a normal zone with a castle. The zone could aslo offer bonus xp to encourage leveling in the zone doing the rvr cap point or just questing.
The zone could have a cd after it is capped before a new random zone is chosen for it to encourage normal rvr zones to still be played.
I think it would be nice to see some other zones and the single cap point might help give a break from siege gameplay and require different tacticts from WB's that arent just push pull near wcs or keeps. The cap point could swap very quickly to encourage the holding side to stay on the objective but risk being surrounded and kiting away leading to the cap swapping factions very quickly.
just a thought.