Devs are killing soloing
Posted: Tue Aug 18, 2026 6:56 pm
After 5 years of soloing on ROR, I have never been disgusted at that point by the situation of RVR lakes.
Devs have been making lots of reworks/changes/nerf/buff on all classes in order to "encourage players to use different kinds of builds an char", the thing is, they did the exact opposite.
In fact, they nerfed all builds that requiered at least a bit of skill like DG WH, OYN WE, quick shootin SH or mara/slayer ST AND they buffed all builds wich only requier above 5 IQ such as BAL, Def DPS RP/zealot doing more dmg than a glass canon WL, magus increasing wounds by 2.2k while SH is 1.6k.
-Even if def/easy build and dps healers have always been part of solo roaming experience, there is no more balance between the different classes.
As an example, 2 years ago, i was able to kill Karlovicth/knick/rioz with the same build for all of them. Now, on char such as mara/choppa/slayer, you need to have different set/talisman/potions/mastery and renow points in order to fight char that only need 1 to litterally destroy any kind of opponent.
Consequently, what remains ? A lake full of DPS zealot/RP/shammy/AM/DEF magus and BAL WH or Witchbrew WE. Moreover, they DONT EVEN ROAM, they just stay in a safe spot; kill someone and run away to preserve their KD.
The only skilled roamers remaining playing hybrid gear/build only have 2 choice now :
-Have fun playing the build they like even if its 10x harder and really less funny
-Or playing the same exact build as all two braincells other "roamers" in order to be more powerfull while having less fun.
People usually complain about "Fun is decreasing" on ROR forum, It is because Devs are not even trying anymore to balance classes, they just force us to have "fun" on low skill builds WHICH is working on low skilled player, but in reality, all veterans/skilled roamers are just starting to let it go and give up on their favorites char.
As a last example, im gonna talk abt the recent WH/WE "kiss of doom" and "sanctified bullets" nerf.
I had really a lot of fun by posting video abt my WH on YT, i could finally prove my skill by doing 1V3/killing def WE/2H chosen/dps healers with a build that was really less powerful that BAL and needing more positionning/skill.
And then 1 months later, "sanctified bullets"/"kiss of doom" tactic is nerf (I am not saying this is a targeted ban but its weird), and after trying it against lots of really good players in 1v1, it is just useless...
This nerf is completely unjustified/useless and huge comedy and here is why :
-First, in my 5 years of soloing on destro (WH was my first order 2y ago), I have encoutered maybe 7 different WH playing that tactic, and half of them aren't even playing anymore and my mara/BG killed a lot of them, this tactic isn't OP
-Secondly, who cares abt a wh healing himself in a WB ? this is just a waste of a tactic for any wh playing in 6 man/wb so this nerf doesnt mean anything in solo/Grp/WB.
-Thirdly, even if that nerf could seems necessary on the WE side, this tact isn't game changer for them either way, from all 1v1 ive done with DEF WEs, the kisses proc was doing around 1.5K dmg (on average) in a 18k dmg fight ! That is even less than magus/SH increase wounds.
-Finally, people will say that "They nerfed BAL too", but should i remind you that 6 months ago, "Attonement" tactic was 25% crit for absolution ONLY and 0%crit for BAL ? SO nice try devs, but this isn't a nerf, this is just pure comedy.
At this point, there is no point in keeping posting video of my wh on YT, i hopped people would like to see skill plays from a good wh, but from now on, this will be way harder thanks to the nerf, and im 100% sure that posting video of me 1 shoting a SH with my 5k dmg BAL and running away will be even more boring than posting nothing.
I'll hope you understand my POV and the fact that im talking about soloing in a global way, not just about my mara/wh.
After all thoose years, devs cant hide the fact that soloing is 50% of the game, and they need to preserve it.
"War never ends" but soloing might....
-AKM/Kayto/Kaahn
Devs have been making lots of reworks/changes/nerf/buff on all classes in order to "encourage players to use different kinds of builds an char", the thing is, they did the exact opposite.
In fact, they nerfed all builds that requiered at least a bit of skill like DG WH, OYN WE, quick shootin SH or mara/slayer ST AND they buffed all builds wich only requier above 5 IQ such as BAL, Def DPS RP/zealot doing more dmg than a glass canon WL, magus increasing wounds by 2.2k while SH is 1.6k.
-Even if def/easy build and dps healers have always been part of solo roaming experience, there is no more balance between the different classes.
As an example, 2 years ago, i was able to kill Karlovicth/knick/rioz with the same build for all of them. Now, on char such as mara/choppa/slayer, you need to have different set/talisman/potions/mastery and renow points in order to fight char that only need 1 to litterally destroy any kind of opponent.
Consequently, what remains ? A lake full of DPS zealot/RP/shammy/AM/DEF magus and BAL WH or Witchbrew WE. Moreover, they DONT EVEN ROAM, they just stay in a safe spot; kill someone and run away to preserve their KD.
The only skilled roamers remaining playing hybrid gear/build only have 2 choice now :
-Have fun playing the build they like even if its 10x harder and really less funny
-Or playing the same exact build as all two braincells other "roamers" in order to be more powerfull while having less fun.
People usually complain about "Fun is decreasing" on ROR forum, It is because Devs are not even trying anymore to balance classes, they just force us to have "fun" on low skill builds WHICH is working on low skilled player, but in reality, all veterans/skilled roamers are just starting to let it go and give up on their favorites char.
As a last example, im gonna talk abt the recent WH/WE "kiss of doom" and "sanctified bullets" nerf.
I had really a lot of fun by posting video abt my WH on YT, i could finally prove my skill by doing 1V3/killing def WE/2H chosen/dps healers with a build that was really less powerful that BAL and needing more positionning/skill.
And then 1 months later, "sanctified bullets"/"kiss of doom" tactic is nerf (I am not saying this is a targeted ban but its weird), and after trying it against lots of really good players in 1v1, it is just useless...
This nerf is completely unjustified/useless and huge comedy and here is why :
-First, in my 5 years of soloing on destro (WH was my first order 2y ago), I have encoutered maybe 7 different WH playing that tactic, and half of them aren't even playing anymore and my mara/BG killed a lot of them, this tactic isn't OP
-Secondly, who cares abt a wh healing himself in a WB ? this is just a waste of a tactic for any wh playing in 6 man/wb so this nerf doesnt mean anything in solo/Grp/WB.
-Thirdly, even if that nerf could seems necessary on the WE side, this tact isn't game changer for them either way, from all 1v1 ive done with DEF WEs, the kisses proc was doing around 1.5K dmg (on average) in a 18k dmg fight ! That is even less than magus/SH increase wounds.
-Finally, people will say that "They nerfed BAL too", but should i remind you that 6 months ago, "Attonement" tactic was 25% crit for absolution ONLY and 0%crit for BAL ? SO nice try devs, but this isn't a nerf, this is just pure comedy.
At this point, there is no point in keeping posting video of my wh on YT, i hopped people would like to see skill plays from a good wh, but from now on, this will be way harder thanks to the nerf, and im 100% sure that posting video of me 1 shoting a SH with my 5k dmg BAL and running away will be even more boring than posting nothing.
I'll hope you understand my POV and the fact that im talking about soloing in a global way, not just about my mara/wh.
After all thoose years, devs cant hide the fact that soloing is 50% of the game, and they need to preserve it.
"War never ends" but soloing might....
-AKM/Kayto/Kaahn