Small Scale / Stealth changes
Posted: Tue Aug 11, 2026 10:38 am
I’ve been running a lot of small-scale lately, and I’m really enjoying the reduced stealth timer. We can actually counterplay and hunt the WE down even after she goes into stealth now. It doesn’t feel like we’re living in a Witch Elf world anymore.
Furthermore, the regen Witch Elves we’ve encountered are finally killable even as a duo. It’s such a huge improvement to the overall gameplay and makes fighting them feel much more interactive than before.
Furthermore, the regen Witch Elves we’ve encountered are finally killable even as a duo. It’s such a huge improvement to the overall gameplay and makes fighting them feel much more interactive than before.