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Guidance for Choosing a Class

Posted: Sat Jun 20, 2026 5:28 pm
by Ziorah
Hey everyone,

I’m stuck in a massive dilemma, and I really need some help from people who might have been in the exact same spot. And yes, some of you know me and know that I've asked this quite a few times already. But that's just how I am ;)

It’s actually a cool problem to have: I’ve tried so many classes, and I’ve narrowed it down to my two absolute, top-tier favorites—my Witch Elf and my White Lion. I love them both, they both are incredibly fun, and I already know how differently they play. One is the tactical assassin, the other is the frontline brawler.

I know that nobody can make the ultimate decision for me. And please, don't just tell me 'play both' or 'play what’s fun.' I will play both in the long run, but right now, my mind is spinning because I want to commit to ONE main. I want to treat it as a true challenge, stick with it, and push it deep into the real endgame to feel truly powerful. My WE is currently RR61, but let’s be real: in a game where veterans are RR90+, RR61 is basically nothing. It’s just the starting line. That's why I have zero issues completely committing to one or shifting my focus from a rank perspective.

Please skip the generic 'WL is an allrounder, WE is a specialist' lecture—I already know all of that inside out. What I actually need is your personal, raw, and even biased experience. I want to hear things like: 'Hey, I would play the White Lion because in X situation it has these massive advantages,' or 'I wouldn't play the Witch Elf because of Y reason,' or 'I chose X back then because of Z.' If you look at the current state of the game, and you remember what it was like when you were trying to find your true main to focus on: Which of these two classes should get the absolute 'GO' from you? Which one is the right choice to push first to get the most out of the endgame?

Re: Guidance for Choosing a Class

Posted: Sat Jun 20, 2026 8:31 pm
by wildwindblows
WL because kd, pounce, pull and root all have in one class. When all of these combine with initial burst capability of wl, anything will be dead with just a few button. Only way to counter is killing the pet but it is not easy to kill pet these days + wl will retreat when pet is dead anyways + able to spawn pet again while moving. WL dont have inc heal debuff skill but their initial bursts are so powerful that they don't even need a heal debuff.