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Auction house need a rework.

Posted: Wed Apr 08, 2026 12:50 pm
by joroth
With the current auction house, it's very easy to abuse the limitations of something that was made in 2008. I'd like to talk about 3 main issues I have with the auction house.


Only 70 auctions are visible at any time.

1. Therefore, I can artificially drive the price down and hurt any competitors.
Currently, tauts gobswort is 17silver per , but i only want to pay 14 silver each. So I can take a bulk backstock that I bought for 12 silver each at an earlier date and sell it all in stacks of one. with a 50 auction limit per char. I could make it so someone would have to buy out 630 auctions before they can even see the "real" stacks they would want to buy.
1 stack taut.jpeg
1 stack taut.jpeg (208.02 KiB) Viewed 490 times
My proposal would be the ability to view multiple pages of items to see everything that is currently posted like in modern MMORPGs. If you look up an item, I should be able to view all items posted that I searched.

2. Currently, the add-on shineys is not baseline, so any new player looking to buy an armor potion and searches for the name "Unguent", which is the base name for armor pots. The first thing that was offered is the 5-minute "scam" potions. Following by the max level expensive ones. before offering the baseline "Lasting Stanchion Unguent."

My proposed fix is to take the name "unguent" out of any 5 min armor pots' names. So these can still exist for players to level apothecary while making sure it's not to be confused with actual armor potions. The current workaround is to look up "stan" to get to the 30-minute armor potions.

Based on my first argument as long as i spam more than 70 auctions at a time i could stop a player from ever seeing the "real" armor potions if they ever look it up by using "unguent."

default ah ung filter by 38.jpeg
default ah ung filter by 38.jpeg (231.92 KiB) Viewed 490 times

3. Currently, AH tax rates are determined by the city Stars. I have not found in-game where this is listed; it may be in the wiki.
city stars.PNG
city stars.PNG (60.28 KiB) Viewed 490 times
1 star - 12%
2 star - 10%
3 star - 8%
4 star - 6%
5 star - 4%
This is only for IC and Altdorf. The stars of the orc/dwarf cities' tax rate are only affected by IC/altdorf. Not sure if this is an oversight. What happens is that because of these tax rates, if one side starts to lose too consistently, the AH will not be used to post anything until it's at least 4 stars. This causes 2 issues.

1. Due to this, which greatly affects profit margins, all this ends up doing is hurting players unaware of these mechanics. Helps veteran AH user further abuse and corner markets by posting right before a city goes under siege. Now no one can compete with prices for 32-48 hours cause they locked in a better tax rate.

2. A key item like lini or pots doesn't get posed for a period of time and users looking to buy those items for rvr now either don't get them or are forced to pay hiked prices.

I like an incentive to fight over forts and cities, but don't think the AH should be a part of this system. I think a flat 6% tax rate should be added, with it going down to that 4% only at 5 stars. As a fix based on a compromise that also keeps the original idea there.


I know this is going to be a low-priority fix, but I love the market of this game and want to make it as easy and accessible to all players, and also protect newer players.

Apologize in advance for my terrible grammar. Thank you for reading.

TL;DR: Auction house is outdated, allowing knowledgeable players to abuse other players.

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 12:55 pm
by kpihuss
Use shinnies addon!! It helps a lot :)

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 12:58 pm
by joroth
kpihuss wrote: Wed Apr 08, 2026 12:55 pm Use shinnies addon!! It helps a lot :)
i do use it, i didnt use it in the examples to show the POV of a new player

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 1:03 pm
by Nameless
I dont use any ah related addons and my biggest problem is the absolutely not users friendly search function. If u dont know the name of the thing you are looking for you cant find it.
For new ppl this would be quite problematic. They cant check diff liniments, not to speak about all crafting maths.

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 1:04 pm
by Narfii
joroth wrote: Wed Apr 08, 2026 12:50 pm With the current auction house, it's very easy to abuse the limitations of something that was made in 2008. I'd like to talk about 3 main issues I have with the auction house.


Only 70 auctions are visible at any time.

1. Therefore, I can artificially drive the price down and hurt any competitors.
Currently, tauts gobswort is 17silver per , but i only want to pay 14 silver each. So I can take a bulk backstock that I bought for 12 silver each at an earlier date and sell it all in stacks of one. with a 50 auction limit per char. I could make it so someone would have to buy out 630 auctions before they can even see the "real" stacks they would want to buy.

1 stack taut.jpeg

My proposal would be the ability to view multiple pages of items to see everything that is currently posted like in modern MMORPGs. If you look up an item, I should be able to view all items posted that I searched.

2. Currently, the add-on shineys is not baseline, so any new player looking to buy an armor potion and searches for the name "Unguent", which is the base name for armor pots. The first thing that was offered is the 5-minute "scam" potions. Following by the max level expensive ones. before offering the baseline "Lasting Stanchion Unguent."

My proposed fix is to take the name "unguent" out of any 5 min armor pots' names. So these can still exist for players to level apothecary while making sure it's not to be confused with actual armor potions. The current workaround is to look up "stan" to get to the 30-minute armor potions.

Based on my first argument as long as i spam more than 70 auctions at a time i could stop a player from ever seeing the "real" armor potions if they ever look it up by using "unguent."


default ah ung filter by 38.jpeg


3. Currently, AH tax rates are determined by the city Stars. I have not found in-game where this is listed; it may be in the wiki.

city stars.PNG

1 star - 12%
2 star - 10%
3 star - 8%
4 star - 6%
5 star - 4%
This is only for IC and Altdorf. The stars of the orc/dwarf cities' tax rate are only affected by IC/altdorf. Not sure if this is an oversight. What happens is that because of these tax rates, if one side starts to lose too consistently, the AH will not be used to post anything until it's at least 4 stars. This causes 2 issues.

1. Due to this, which greatly affects profit margins, all this ends up doing is hurting players unaware of these mechanics. Helps veteran AH user further abuse and corner markets by posting right before a city goes under siege. Now no one can compete with prices for 32-48 hours cause they locked in a better tax rate.

2. A key item like lini or pots doesn't get posed for a period of time and users looking to buy those items for rvr now either don't get them or are forced to pay hiked prices.

I like an incentive to fight over forts and cities, but don't think the AH should be a part of this system. I think a flat 6% tax rate should be added, with it going down to that 4% only at 5 stars. As a fix based on a compromise that also keeps the original idea there.


I know this is going to be a low-priority fix, but I love the market of this game and want to make it as easy and accessible to all players, and also protect newer players.

Apologize in advance for my terrible grammar. Thank you for reading.

TL;DR: Auction house is outdated, allowing knowledgeable players to abuse other players.
Haha you're the guy who did this. I thought someone was being whiny about the price of gobswort. Was gonna buy all your lines and resell but didn't feel like sitting there for 15m buying 1 line items.

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 1:05 pm
by reyaloran
We could just baseline Shinnies like so many other addons that have been baselined over the years.

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 1:06 pm
by joroth
Narfii wrote: Wed Apr 08, 2026 1:04 pm
Haha you're the guy who did this. I thought someone was being whiny about the price of gobswort. Was gonna buy all your lines and resell but didn't feel like sitting there for 15m buying 1 line items.
haha sorry did it mostly for the picture to show a point :P

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 2:40 pm
by agemennon675
Yeap, its still usable with an addon but a UI overhaul for AH would be great development for the game

Re: Auction house need a rework.

Posted: Wed Apr 08, 2026 11:04 pm
by Martok
Well crafted OP and you make some valid points. Not knowing the exact item of the item you are looking for can be a time-sink, for sure.