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Slayer solobitz

Posted: Sun Mar 08, 2026 8:10 pm
by Pahakukka

Click here to watch on YouTube

for those who are into these! Slayer solobitz!
playing both breakin point build and honor restored build. Honor restored is good, but I feel like its super passive again, only mainly outlasting ppl in longer fights and no match for current high burst enemies. Breaking point on other hand is super fun, and I'm definetly goin to dig deeper in there. Right now I'm still missing some gear to make best out of it.

Build is at end of the video.

And again I had major issues on finding anything but witchelves to fight against 1v1. If solo roaming wasnt dead yet, sadly it feels like its atleast dying if not dead now. Lakes have got saltier, more and more groups baiting/chasing/luring/ganking and going to extremes just to kill the single target. Its not uncommon to getting chased long way into pve by well established 12 man these days. My guess is that the reward from killing lone player with group is out of proportions.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 7:36 am
by saupreusse
I experience the same when solo roaming, and actually had to stop solo roaming for good because I don't find joy in it any longer. This is especially sad since It has always been one of my favorite ways to play the game and still believe that it would be beneficial for the long term health of the game, if this 'gamemode' would not get thrown under the bus on every corner. The first thing new players do is solo roaming, because they don't have a guild or party yet. That's why they enjoy tier 1 and often hit this horrible frustration wall when joining t2 (ofc there's other reasons at play, too).

There are several things that can be done to improve our situation:
Nerf stealth, greatly reduce rewards for killing lowbies and kills in general, make people want to do the campaign instead of chasing one solo player deep into pve zones.
These would probably be a good start to put solo roaming in better shape.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 12:36 pm
by nocturnalguest
Guys, stop it all this with solo roaming rant, omg, it gets so annoying.
With all the respect for both off you, sau especially as u made alot for the game back in a day, was most important troubler solver - thigs go wrong in game, call sae!

Solo roaming is and was ALWAYS (!!!) end game type of contect when you should be already knowning your in and outs. Lets just do a game disclaimer somewhere from all those modren My Little Ponny Solo Adventures enjoyers. Yes, games dont nowdays work like that. Its not vanilla wow ganking, its not early GW, silk roads or whatever.

All solo newcomers have to no is to come in pairs, or learns how to duel.

Point.

Beat your 1 RDPS healer with another or your defWE or whatever is current things.

THIS GAME IS NOT ABOUT SOLO ROAMING!
wihle i was always funny here. but it still is, just adap ty you meta you guys cleatered yourself and have win. 1vX fights havent done anywhere...

Sorry to jack a thread mate, great video as usual, platinum quality standard

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 1:27 pm
by eigner93
Great video as always. As much as i love going breaking point build aswell, as soon as the potions are on cooldown you are a sitting duck to most high rr WEs( and unfortunately you mostly run into WEs).If you can prolong the duel until kd or morale 1 you can survive but otherwise it is a lose. I feel like you definetely need honor restored and heal channel to stay alive without potions.

Regarding the solo play. Its getting worse and worse. I know its a small population of players who solo, but they should definetely reduce rewards for killing solo players. It is an absolute joke that up to warband size parties chase a solo out of the map to just get the kill. Established 6,12 mans flexing that they can hunt down solos. There should be no reward at all for these kind of scenarios. Thanks to the newly introduced crowns sometimes you can bait these silly parties into allied wbs and blobs, but there should be changes introduced to help solo players. The new dps patch buffed the already popular stealthers. And now i feel like i see way more stealther groups aswell who find it fun to jump soloers and oneshot them in a sec, but avoid them in fair fights.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 2:46 pm
by krumhur
eigner93 wrote: Mon Mar 09, 2026 1:27 pm Great video as always. As much as i love going breaking point build aswell, as soon as the potions are on cooldown you are a sitting duck to most high rr WEs( and unfortunately you mostly run into WEs).If you can prolong the duel until kd or morale 1 you can survive but otherwise it is a lose. I feel like you definetely need honor restored and heal channel to stay alive without potions.

Regarding the solo play. Its getting worse and worse. I know its a small population of players who solo, but they should definetely reduce rewards for killing solo players. It is an absolute joke that up to warband size parties chase a solo out of the map to just get the kill. Established 6,12 mans flexing that they can hunt down solos. There should be no reward at all for these kind of scenarios. Thanks to the newly introduced crowns sometimes you can bait these silly parties into allied wbs and blobs, but there should be changes introduced to help solo players. The new dps patch buffed the already popular stealthers. And now i feel like i see way more stealther groups aswell who find it fun to jump soloers and oneshot them in a sec, but avoid them in fair fights.
This is not much of a personal reply, I want to clarify this before writing my reply. It's also my personal opinion, obviously.

From time to time the idea of fair fights or fair rules arise in mmo games and it never serves any concrete purpose, and that's because the idea of a fair fight is pretty much subjective, especially in a game centered around mass RvR. That has always been the case in previous PvP games and that is the case in RoR too. What is fair to you might not be fair to another player.

Moreover, if you play a mass RvR game, where grouping is part of the gameplay, by playing solo you have to accept that you won't always get 1vs1 fights: what started as a duel might become a 1vsX for people adding onto the fight, as expected.
This is especially true in RoR where you have warbands, encompassing multiple groups, and nowadays even people leading multiple warbands together on discord.

Finally, stealthers grouping up is the norm in these games, pretty much like visible players playing together is the norm. You can't stop nor frown upon that behaviour.
There are stealthers who abide strictly to a solo routine, but that's not a merit to their name, nor a sign of stupidity or stubbornness. It's a neutral fact, a personal choice, just like running solo on a visible class. To each his own.

I am all for finding solutions to give players more options in terms of gameplay, more choices is always better than none.
But at the same time I am totally aware that those solutions can't go as far as changing the nature of the game just to allow people solo: this is not a duel game after all.
Want to introduce an area meant only for duels? It would be fine to me. Want to reduce the renown given by a single player? I'd be less ok because it would mess with the progression.
But in any case the lakes should remain dangerous for everyone.

One final note: not all warbands hunt every living being for crests or renown, some do it just for the killing blows or for sports ("red is dead"). They are not harassing anyone, it has nothing to do with the idea of fair, it's part of the intended gameplay, and this you can't really change that, not even with all the incentives or disincentives of the world.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 4:48 pm
by eigner93
krumhur wrote: Mon Mar 09, 2026 2:46 pm
eigner93 wrote: Mon Mar 09, 2026 1:27 pm Great video as always. As much as i love going breaking point build aswell, as soon as the potions are on cooldown you are a sitting duck to most high rr WEs( and unfortunately you mostly run into WEs).If you can prolong the duel until kd or morale 1 you can survive but otherwise it is a lose. I feel like you definetely need honor restored and heal channel to stay alive without potions.

Regarding the solo play. Its getting worse and worse. I know its a small population of players who solo, but they should definetely reduce rewards for killing solo players. It is an absolute joke that up to warband size parties chase a solo out of the map to just get the kill. Established 6,12 mans flexing that they can hunt down solos. There should be no reward at all for these kind of scenarios. Thanks to the newly introduced crowns sometimes you can bait these silly parties into allied wbs and blobs, but there should be changes introduced to help solo players. The new dps patch buffed the already popular stealthers. And now i feel like i see way more stealther groups aswell who find it fun to jump soloers and oneshot them in a sec, but avoid them in fair fights.
This is not much of a personal reply, I want to clarify this before writing my reply. It's also my personal opinion, obviously.

From time to time the idea of fair fights or fair rules arise in mmo games and it never serves any concrete purpose, and that's because the idea of a fair fight is pretty much subjective, especially in a game centered around mass RvR. That has always been the case in previous PvP games and that is the case in RoR too. What is fair to you might not be fair to another player.

Moreover, if you play a mass RvR game, where grouping is part of the gameplay, by playing solo you have to accept that you won't always get 1vs1 fights: what started as a duel might become a 1vsX for people adding onto the fight, as expected.
This is especially true in RoR where you have warbands, encompassing multiple groups, and nowadays even people leading multiple warbands together on discord.

Finally, stealthers grouping up is the norm in these games, pretty much like visible players playing together is the norm. You can't stop nor frown upon that behaviour.
There are stealthers who abide strictly to a solo routine, but that's not a merit to their name, nor a sign of stupidity or stubbornness. It's a neutral fact, a personal choice, just like running solo on a visible class. To each his own.

I am all for finding solutions to give players more options in terms of gameplay, more choices is always better than none.
But at the same time I am totally aware that those solutions can't go as far as changing the nature of the game just to allow people solo: this is not a duel game after all.
Want to introduce an area meant only for duels? It would be fine to me. Want to reduce the renown given by a single player? I'd be less ok because it would mess with the progression.
But in any case the lakes should remain dangerous for everyone.

One final note: not all warbands hunt every living being for crests or renown, some do it just for the killing blows or for sports ("red is dead"). They are not harassing anyone, it has nothing to do with the idea of fair, it's part of the intended gameplay, and this you can't really change that, not even with all the incentives or disincentives of the world.
Obviously i agree with everything you said. People have their right to do what they want to do. Group up or not. But chasing solo players across half a zone as a big group just to get the kill is ridiculous, it should not be rewarded with anything and it would not mess with progression for sure.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 5:00 pm
by salazarn
Pahakukka wrote: Sun Mar 08, 2026 8:10 pm
Click here to watch on YouTube

And again I had major issues on finding anything but witchelves to fight against 1v1. If solo roaming wasnt dead yet, sadly it feels like its atleast dying if not dead now. Lakes have got saltier, more and more groups baiting/chasing/luring/ganking and going to extremes just to kill the single target. Its not uncommon to getting chased long way into pve by well established 12 man these days. My guess is that the reward from killing lone player with group is out of proportions.
Maybe ranged dps patch will give more options for classes like sorc/ shadow warrior in roam idk.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 5:01 pm
by salazarn
Pahakukka wrote: Sun Mar 08, 2026 8:10 pm And again I had major issues on finding anything but witchelves to fight against 1v1. If solo roaming wasnt dead yet, sadly it feels like its atleast dying if not dead now. Lakes have got saltier, more and more groups baiting/chasing/luring/ganking and going to extremes just to kill the single target. Its not uncommon to getting chased long way into pve by well established 12 man these days. My guess is that the reward from killing lone player with group is out of proportions.
Its witch elves or magus/ shaman ye.


They have just over nerfed a lot of other damage specs over time and this is what we are left with. Perhaps ranged dps patch will add some spice to it.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 8:19 pm
by Stinkyweed
Enjoyable to watch.

Re: Slayer solobitz

Posted: Mon Mar 09, 2026 8:30 pm
by Nelly74
nocturnalguest wrote: Mon Mar 09, 2026 12:36 pm Guys, stop it all this with solo roaming rant, omg, it gets so annoying.
With all the respect for both off you, sau especially as u made alot for the game back in a day, was most important troubler solver - thigs go wrong in game, call sae!

Solo roaming is and was ALWAYS (!!!) end game type of contect when you should be already knowning your in and outs. Lets just do a game disclaimer somewhere from all those modren My Little Ponny Solo Adventures enjoyers. Yes, games dont nowdays work like that. Its not vanilla wow ganking, its not early GW, silk roads or whatever.

All solo newcomers have to no is to come in pairs, or learns how to duel.

Point.

Beat your 1 RDPS healer with another or your defWE or whatever is current things.

THIS GAME IS NOT ABOUT SOLO ROAMING!
wihle i was always funny here. but it still is, just adap ty you meta you guys cleatered yourself and have win. 1vX fights havent done anywhere...

Sorry to jack a thread mate, great video as usual, platinum quality standard
Seriously? You really don’t see the problem with solo roaming? You don’t see the sheer number of WE everywhere? You don’t see that solo roaming has basically become a miserable playstyle because the game offers an easy mode through this kind of class? (Same thing with DPS RP/Zealot.)
Solo play has simply become bad from every angle. Pretending there isn’t a problem doesn’t make it disappear.
But getting back to the topic—good job on your video. It’s always a pleasure to see a real solo player who actually enjoys the challenge! When are we getting a solo roaming Sorcerer? :)