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White Lion Fetch

Posted: Wed Dec 24, 2025 6:04 pm
by Fistiniusd
In the fairness of the game. Please put the LOS check back in for WL pulls. Every other pull ability in the game requires line of sight. In fairness to all others game play please reinstitute the requirement for Line of sight. Being pulled from walls or from around a corner is getting a little bit too much. This recent patch of requiring the pet to be within 5ft seems ok but I've noticed that it hasnt really changed much in their pulling ability. Pets still chasing inside a keep ignoring walls and all obstacle other pets are required to adhere to. Others pets can't shoot through walls. Others cant hit people who are out of line of sight except for ground targets.

So my suggestion is. Normalize all pull ranges to 65 as all other pulls are, and make all pulls require line of sight and be on the same plane as all other pulls require. I believe it is unfair to others that a white lion can hide behind a baracade and send his pet out and use camera angles to target without being targetable himself and pull people from buildings and from extremely long range where others don't have the chance to even protect or heal you. I've personally been pulled from far past 100ft range by WL while My pulls are broken because of some unknown check added and rarely can pull anyone.

Re: White Lion Fetch

Posted: Wed Dec 24, 2025 8:16 pm
by Zumos
Fetch! does have a line of sight check from the player to the target. Range is 65 ft, the same as for the other pulls.

Re: White Lion Fetch

Posted: Wed Dec 24, 2025 9:50 pm
by AxelF
In the same way that Engi turrets and Magus demons have a LoS check?

Re: White Lion Fetch

Posted: Wed Dec 24, 2025 9:57 pm
by Illuminati
I just looked it up in Dalen's ability viewer.

https://war-abilityviewer.dalen.io/ability/9178

Where do you see the line of sight check? Would that be under [Requirements]?

Re: White Lion Fetch

Posted: Wed Dec 24, 2025 10:37 pm
by gersy
Zumos wrote: Wed Dec 24, 2025 8:16 pm Fetch! does have a line of sight check from the player to the target. Range is 65 ft, the same as for the other pulls.

but does it require line of sight check of the pet too? or can you still pull people through walls by parking your pet on one side and getting LoS with your player model? because this (and the 15ft range that fetch formerly had, which thank god was corrected) were the main issues of this ability that caused frustration. also was the ranged KD bug with coordinated strike fixed?

Re: White Lion Fetch

Posted: Wed Dec 24, 2025 10:48 pm
by Zumos
Illuminati wrote: Wed Dec 24, 2025 9:57 pm I just looked it up in Dalen's ability viewer.

https://war-abilityviewer.dalen.io/ability/9178

Where do you see the line of sight check? Would that be under [Requirements]?
It is in Details --> Flags --> RequireLineOfSight

gersy wrote: Wed Dec 24, 2025 10:37 pm
Zumos wrote: Wed Dec 24, 2025 8:16 pm Fetch! does have a line of sight check from the player to the target. Range is 65 ft, the same as for the other pulls.

but does it require line of sight check of the pet too? or can you still pull people through walls by parking your pet on one side and getting LoS with your player model? because this (and the 15ft range that fetch formerly had, which thank god was corrected) were the main issues of this ability that caused frustration. also was the ranged KD bug with coordinated strike fixed?
It does not require line of sight of the pet. You can argue if you can call it "pulling through the wall" when you have LoS as the player, but I see the issue. Having the shorter range requirement of the pet should hopefully remedy this issue though.

With this major patch completed, I will have more time to dive into bug reports. The issue you described is on the bug tracker and will be looked at, but I think it might require rebuilding Coordinated Strike.