[Guide] Leveraging excess RAM to reduce loading times and auto-clean cache
Posted: Fri Nov 21, 2025 7:06 pm
What is a RAM disc and why do I care

A RAM disc is a slice of your system memory that pretends to be a hard drive. An important caveat to understand is that memory is volatile, which means that everything on a RAM disc disappears on reboot. That sounds bad, but for shader cache and log files it's perfect: those folders should be wiped from time to time anyway, and RAM access is orders of magnitude quicker than SSD or HDD.
Requirements
- Windows 10 through Windows 11 or macOS 11 through 15+
- at least 512MB RAM you can spare (16 GB+ total required I would say)
- SoftPerfect RAM Disc software
SoftPerfect has a 30-day free trial (I'm not affiliated) which should be enough time for you to test and see if it makes enough of a difference to justify the pricetag.
I looked for free alternatives but coudn't find anything that didn't look hella sketchy.
Setup
- install SoftPerfect and launch it
- click Add -> pick a drive letter (I use A: because why not)
- set "Size" to 512 MB (if you are using a RAM disc for faster logging, you might want to start at 1GB)
- set "File system" to NTFS
- set "Automatic creation" to "At Startup"
- make a links.bat file somewhere locatable with the following code:
Path to client in the script may be different in your case, just change the script to reflect your setup.
- open your game client folder and delete "cache" and "logs" folders.
- run links.bat script. If everything went well you will see new "cache" and "logs" folders with a little arrow icon in your warhammer client directory.

What the script does is create "system links" meaning the folders now "point" to your fast RAM disc but as far as WAR client is concerned nothing has changed in the folder structure.
You can now start the game and enjoy faster shader loading times.
Rolling back
Unmount the virtual drive, close SoftPerfect, delete system links in the client folder, uninstall SoftPerfect.

A RAM disc is a slice of your system memory that pretends to be a hard drive. An important caveat to understand is that memory is volatile, which means that everything on a RAM disc disappears on reboot. That sounds bad, but for shader cache and log files it's perfect: those folders should be wiped from time to time anyway, and RAM access is orders of magnitude quicker than SSD or HDD.
Requirements
- Windows 10 through Windows 11 or macOS 11 through 15+
- at least 512MB RAM you can spare (16 GB+ total required I would say)
- SoftPerfect RAM Disc software
SoftPerfect has a 30-day free trial (I'm not affiliated) which should be enough time for you to test and see if it makes enough of a difference to justify the pricetag.
I looked for free alternatives but coudn't find anything that didn't look hella sketchy.
Setup
- install SoftPerfect and launch it
- click Add -> pick a drive letter (I use A: because why not)
- set "Size" to 512 MB (if you are using a RAM disc for faster logging, you might want to start at 1GB)
- set "File system" to NTFS
- set "Automatic creation" to "At Startup"
- make a links.bat file somewhere locatable with the following code:
Code: Select all
mklink /D "C:\Return of Reckoning\cache" "A:\cache"
mklink /D "C:\Return of Reckoning\logs" "A:\logs"- open your game client folder and delete "cache" and "logs" folders.
- run links.bat script. If everything went well you will see new "cache" and "logs" folders with a little arrow icon in your warhammer client directory.

What the script does is create "system links" meaning the folders now "point" to your fast RAM disc but as far as WAR client is concerned nothing has changed in the folder structure.
You can now start the game and enjoy faster shader loading times.
Rolling back
Unmount the virtual drive, close SoftPerfect, delete system links in the client folder, uninstall SoftPerfect.