SW suggestion for next dps rework
Posted: Sat Sep 27, 2025 7:01 pm
Hi there,
this post is only to try and draw attention to a simple fact:
Every other class in the game but the Shadow Warrior has some form or another of SELF HEAL, HP REGEN, LIFE TAP or ABSORB SHIELD.
Obviously those forms are sometimes very slight, major or minor ofc, depending on the archetype. But EVERY SINGLE CLASS OUT THERE has some example of those survivability tools that the SW doesn't have.
Granted, in a large scale context, that's irrelevant. But then why EVERY OTHER CLASS in the game have them.
Although it is every day a more and more frustrating experience, small scale and solo-duo roaming are arguably the most exciting and truly intense experience this game has to offer. If not why is it that it is videos of gameplay that feature duels and 1v1 or 1vX fights are by far the most watched, discussed and polemical?. That's to say that even if in large scale tiny support skills don't count, they do crucially in smallscale gameplay. That's why EVERY OTHER CLASS in the game has those native inbuilt tools.
Some will say that the SW does huge damage and has escape tools and cc abilities. The same can be said of all stealth and ranged classes, and even of some melee ones. Those same classes with comparable tool kits enjoy self supporting skills, sometimes amazingly powerful even in non healer classes.
PLEASE DEAR DEVS CONSIDER INCLUDING SOME SCRAPS OR TINY BIT OF INBUILT SELF SUPPORT for the ONLY CLASS IN THE GAME WITHOUT IT.
Footnote 1: Sorry caps.
Footnote 2: OR, make hp regen items and absorb shield from procs count double for the SW to compensate (just kidding obv, but highlights the issue)
Footnote 3: Yes, I know the pve tactic that heals the SW for a measly HoT AFTER KILLING AN ENEMY. Please don't go there. Thank you.
this post is only to try and draw attention to a simple fact:
Every other class in the game but the Shadow Warrior has some form or another of SELF HEAL, HP REGEN, LIFE TAP or ABSORB SHIELD.
Obviously those forms are sometimes very slight, major or minor ofc, depending on the archetype. But EVERY SINGLE CLASS OUT THERE has some example of those survivability tools that the SW doesn't have.
Granted, in a large scale context, that's irrelevant. But then why EVERY OTHER CLASS in the game have them.
Although it is every day a more and more frustrating experience, small scale and solo-duo roaming are arguably the most exciting and truly intense experience this game has to offer. If not why is it that it is videos of gameplay that feature duels and 1v1 or 1vX fights are by far the most watched, discussed and polemical?. That's to say that even if in large scale tiny support skills don't count, they do crucially in smallscale gameplay. That's why EVERY OTHER CLASS in the game has those native inbuilt tools.
Some will say that the SW does huge damage and has escape tools and cc abilities. The same can be said of all stealth and ranged classes, and even of some melee ones. Those same classes with comparable tool kits enjoy self supporting skills, sometimes amazingly powerful even in non healer classes.
PLEASE DEAR DEVS CONSIDER INCLUDING SOME SCRAPS OR TINY BIT OF INBUILT SELF SUPPORT for the ONLY CLASS IN THE GAME WITHOUT IT.
Footnote 1: Sorry caps.
Footnote 2: OR, make hp regen items and absorb shield from procs count double for the SW to compensate (just kidding obv, but highlights the issue)
Footnote 3: Yes, I know the pve tactic that heals the SW for a measly HoT AFTER KILLING AN ENEMY. Please don't go there. Thank you.