[suggestions] LV GEAR
Posted: Wed Aug 13, 2025 10:48 am
SUP everyone!
The LV dungeon sets turned out to be very interesting in terms of character stat distribution. The sets have bonuses to the characteristics as Triumphant/Victorius, wat is new prebis gear but let's take a closer look.
Many additional stats like parry distributed among the items very strangely, we can't find 3 good pieces in one set with the additional characteristics needed for the classes with the exception of a few sets.
I think adding such strong sets should give players new options for mixing multiple sets.
The sets would be really perfect - if you added new jewelry for all sets
Let the set not have a bonus for 8 pieces, but add jewelry so that there are new options for 3/3/3 5/3/2 4/4/2 builds
Otherwise it turns out that HV sets are more of a priority for combinations on many classes.
In addition, there are incomplete bosses for this introduction - for example, the final hidden boss, which most groups simply ignore due to the lack of motivation to complete it.
Adding jewelry would be a strong argument for completing this boss.
Adding jewelry to LV sets would be the best solution for this project.
If your team needs help balancing sets, I'm always willing to help make something interesting for this project.
Otherwise, all organized groups of 6 players (smallscale guilds) will get a unique appearance on all their characters and forget about this dungeon in 2 weeks.
Thank you for paying attention to my thoughts!
Your dear Headcrusher/Madsarah.
The LV dungeon sets turned out to be very interesting in terms of character stat distribution. The sets have bonuses to the characteristics as Triumphant/Victorius, wat is new prebis gear but let's take a closer look.
Many additional stats like parry distributed among the items very strangely, we can't find 3 good pieces in one set with the additional characteristics needed for the classes with the exception of a few sets.
I think adding such strong sets should give players new options for mixing multiple sets.
The sets would be really perfect - if you added new jewelry for all sets
Let the set not have a bonus for 8 pieces, but add jewelry so that there are new options for 3/3/3 5/3/2 4/4/2 builds
Otherwise it turns out that HV sets are more of a priority for combinations on many classes.
In addition, there are incomplete bosses for this introduction - for example, the final hidden boss, which most groups simply ignore due to the lack of motivation to complete it.
Adding jewelry would be a strong argument for completing this boss.
Adding jewelry to LV sets would be the best solution for this project.
If your team needs help balancing sets, I'm always willing to help make something interesting for this project.
Otherwise, all organized groups of 6 players (smallscale guilds) will get a unique appearance on all their characters and forget about this dungeon in 2 weeks.
Thank you for paying attention to my thoughts!
Your dear Headcrusher/Madsarah.