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it's not good

Posted: Wed Jun 18, 2025 5:39 pm
by ErPelo
recently the damage and root and stun of the order have been increased .. it happens that you get stunned and remain stunned even after death .. there is no game . do we all have to play on the side of the order ?

Re: it's not good

Posted: Wed Jun 18, 2025 5:41 pm
by Rydiak
Moving to appropriate forum.

Re: it's not good

Posted: Wed Jun 18, 2025 10:14 pm
by Illuminati
You're probably feeling the effects of 'pull' then 'knockdown' = your dead. Or just he Knockdown your dead? (Order has more ranged KDs then Destro).

Would be nice if pull gave you both immunities. Also, Order is heavy with the pull/kd kill meta vs destro melee meta.

Re: it's not good

Posted: Thu Jun 19, 2025 1:13 am
by Fey
This game implements a pretty solid cc immunity mechanic. There is no stun lock as such that you would find in WoW. IMO Stun lock mechanics are poor game design.

Re: it's not good

Posted: Thu Jun 19, 2025 9:21 pm
by ErPelo
order has the stun that lasts too long and not only that he also has the net or trap that blocks you and you're done .. apart from all this the WH are absurd that they remain hid even when they receive direct damage .. absurd .. not logical ..

Re: it's not good

Posted: Thu Jun 19, 2025 9:59 pm
by Aethilmar
ErPelo wrote: Thu Jun 19, 2025 9:21 pm order has the stun that lasts too long and not only that he also has the net or trap that blocks you and you're done .. apart from all this the WH are absurd that they remain hid even when they receive direct damage .. absurd .. not logical ..
For the record both sides have (approximately) the same stuns and KDs and roots.

And, yes, getting hit with a 6 second stun suuuuuuucks no matter which side you are on. Great for catching people though.