Server problems
Posted: Thu Apr 03, 2025 10:33 am
It makes me laugh to see destro crying. As soon as the TUP guild went behind the side of order for the first time in six months, it turned out that the quality of players on the side of destruction was zero. The side of destruction is used to hiding behind TUP's backs on forts, castles, capitals, scenarios.
When we said that we were losing because of 5-second freezes, you didn't believe it.
And now about the key server issues. Yesterday evening clearly showed the mistakes in RVR design. There is a simple and logical way to remove most of them:
1) Reduce the aoe cap to 12.
2) Roll back the patch with additional calculation of parry, evasion, disruption, block.
3) Remove protection from morals.
4) Nerf most popular def specs.
5) Add new anti-invisibility tools
6) Hard up order side. This will provoke players for destruction to finally start reading the description of their classes' abilities and using combos.
7) Fix exploits that are already 5 years old.
When we said that we were losing because of 5-second freezes, you didn't believe it.
And now about the key server issues. Yesterday evening clearly showed the mistakes in RVR design. There is a simple and logical way to remove most of them:
1) Reduce the aoe cap to 12.
2) Roll back the patch with additional calculation of parry, evasion, disruption, block.
3) Remove protection from morals.
4) Nerf most popular def specs.
5) Add new anti-invisibility tools
6) Hard up order side. This will provoke players for destruction to finally start reading the description of their classes' abilities and using combos.
7) Fix exploits that are already 5 years old.