[PTS] Feedback on Rune Priest / Zealot changes
Posted: Fri Aug 16, 2024 8:47 pm
Copied from the PTS patch-notes thread.
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- Sundered Motion - Slow duration reduced from 10 to 5 seconds.
- On Your Feet - Reworked into: Rune of Life and Rune of Sanctuary now resurrect players with 50% of their maximum health.
- Thick-Skulled - Now additionally prevents Rune of Restoration from being set back while casting.
- Cleansing Vitality - Healing Bonus Scaling increased from 0.38 to 1.5.
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- Rune of Striking - Base damage increased from 299 to 399.
- Scourge - Base damage increased from 299 to 399.
- Rune of Immolation - Base damage increased from 131 to 162.
- Warp Reality - Base damage increased from 131 to 162.
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- Rune of Binding - Damage Bonus scaling increased from 0.5 to 1.5.
- Rune of Cleaving - Damage Bonus scaling reduced from 1.0 to 0.6. Cooldown reduced from 10 to 5 seconds.
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- Rune of Nullification - Heal debuff increased from 30% to 35%.
- Changer’s Touch - Heal debuff increased from 30% to 35%.
- Rune of Nullification: Duration increased from 5s to 7s.
- Changer’s Touch: Duration increased from 5s to 7s.
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- Boon of Tzeentch - Cooldown removed.
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- Rune of Fate - Cooldown reduced from 20 to 15 seconds. Amount of damage ticks increased from 7 to 8. Initial tick removed.
- Mirror of Madness - Reworked into: Hex. 35 AP. 100 ft range. Instant. 10s CD. - You deal (5 * (198+0.9*DB)) Corporeal damage to your target over 15 seconds and your defensive target is healed for 150% of the damage done.
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- Protection of the Ancestors - Now Core Ability.
- Daemonic Fortitude - Now Core Ability.
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- Oath Rune of Iron - Active effect reworked into: No cost. 60s cd. Instant cast. Cleanse one curse, one ailment, and one hex from yourself.
- Mark of the Spell Destroyer active effect reworked into - No cost. 60s cd. Instant cast. Cleanse one curse, one ailment, and one hex from yourself.
Spoiler:
- Oath Rune of Power - Active effect reworked into: No cost. 60s cd. Instant cast. On your next attack you deal an additional (5 * 125) Elemental damage over 5 seconds and reduce the victim’s run speed by 20%. (Effect scales with points in Path of Grugni).
- Mark of Daemonic Fury active effect reworked into - No cost. 60s cd. Instant cast. Deal an additional x damage on your 5 next attacks within 10 seconds. This ability cannot proc more than once per second. (Base damage 187, scaling 0). (Damage scales of Path of Witchcraft)
Spoiler:
- Oath Rune of Warding - Active effect reworked into: No cost. 60s cd. Instant cast. Shield yourself, absorbing 1162 damage over 10 seconds. (Effect scales with points in Path of Grimnir).
- Mark of the Vortex active effect reworked into - No cost. 60s cd. Instant cast. Reduce your damage taken by 50% for 3 seconds. This does not stack with Detaunt.
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- Empowered Alteration - Now additionally increases the healing of Leaping Alteration by 25%.
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- Swirling Vortex: Reworked into - Reduce the cooldown of your Mark’s granted abilities by 30 seconds.
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- Grungni’s Gift - AP cost increased from 15 to 25.
- Flash of Chaos - AP cost increased from 15 to 25.
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- Rune of Might - Cooldown removed. AP cost reduced from 40 to 35 AP.
- Rite of Agony - Cooldown removed. AP cost reduced from 40 to 35 AP.
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- Grimnir's Fury - Reworked into: Damaging. 40 AP. Self. 1s Cast. 10s CD. Using the fury of Grimnir you strike all enemies within 25 ft for (200 + 0.86*DB) Elemental damage followed by another (200 + 0.86*DB) Elemental damage after 3 seconds on the same location.
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- Concussive Runes - Now also reduces Elemental Resistance by 378.
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[15681] - [Zealot/RP] Zealot/RP: Off Sov sets have heal gear
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