Evaluating differences in sustain between factions - LOTD 12/05/24
Posted: Wed May 15, 2024 4:42 pm
Hello everyone,
This is not a exactly a Balance Proposal post, more so a ''I-found-something-interesting'' post.
If this leads to the balance team gaining new insights from what you will read here, then so be it.
The methodology that I ended up using can also be applied to other (new and old) skirmishes to gather similar data, although I would caution people who end up using it to make sure to compare at least decently equal forces. I tried to prove that this is the case in this present analysis.
Without further ado, here is what I've worked on: https://docs.google.com/document/d/1pyq ... sp=sharing
It first goes through the theory, then presents the results from the data of this LOTD and finally contains my personal interpretation of those results.
As I also write in the conclusion, if you can come up with any additional/alternative interpretations of the results, by all means, share it with us here.
For those who don't want to spend time reading through the entire document, here is the briefest TLDR I could make:
- You can quantify Recovery (=sustain through heals) via the killboard Kill Damage stats.
- This works for both factions and you can calculate a time-averaged value for each of them for the entire skirmish.
- In this LOTD both factions were very similar in organization and in gear/renown ranks, so it makes for a good dataset.
- From the results: Destro can seemingly sustain much better than Order (despite Order being designed to do so better)
According to my Interpretations, this can be explained:
- By Order blobbing way more than Destro AND by being severely unbalanced (unlikely)
- Or by only losing the fights where the odds were stacked against them. For the rest of the fights, various small balance factors (that you can read in the document) were adding up, favouring Order in LOTD warfare and which could potentially be addressed (more likely)
Hope we can have a constructive discussion about these findings
Edit: Adding an additional analysis of a balanced City fight from the next day: https://docs.google.com/document/d/1tqj ... sp=sharing
This is not a exactly a Balance Proposal post, more so a ''I-found-something-interesting'' post.
If this leads to the balance team gaining new insights from what you will read here, then so be it.
The methodology that I ended up using can also be applied to other (new and old) skirmishes to gather similar data, although I would caution people who end up using it to make sure to compare at least decently equal forces. I tried to prove that this is the case in this present analysis.
Without further ado, here is what I've worked on: https://docs.google.com/document/d/1pyq ... sp=sharing
It first goes through the theory, then presents the results from the data of this LOTD and finally contains my personal interpretation of those results.
As I also write in the conclusion, if you can come up with any additional/alternative interpretations of the results, by all means, share it with us here.
For those who don't want to spend time reading through the entire document, here is the briefest TLDR I could make:
- You can quantify Recovery (=sustain through heals) via the killboard Kill Damage stats.
- This works for both factions and you can calculate a time-averaged value for each of them for the entire skirmish.
- In this LOTD both factions were very similar in organization and in gear/renown ranks, so it makes for a good dataset.
- From the results: Destro can seemingly sustain much better than Order (despite Order being designed to do so better)
According to my Interpretations, this can be explained:
- By Order blobbing way more than Destro AND by being severely unbalanced (unlikely)
- Or by only losing the fights where the odds were stacked against them. For the rest of the fights, various small balance factors (that you can read in the document) were adding up, favouring Order in LOTD warfare and which could potentially be addressed (more likely)
Hope we can have a constructive discussion about these findings
Edit: Adding an additional analysis of a balanced City fight from the next day: https://docs.google.com/document/d/1tqj ... sp=sharing