So I had been checking with the builders(as one does whenever he or she is looking for his/her next character), and I noticed that some skills (and no I'm not talking about dps Zealot...yet) feel like they shouldn't belong, so I would suggest a few changes:
Marauders, Please put Gut Ripper into Brutality and Touch of Instability to Savagery.
Choppas/Slayers: Change Go For Da Soft Spot, Keep on Choppin' to Path of Da' Hitta, while putting Slasha and Bleed Em Out to the Path of Da' Savage. Same with Pulverizing Strike and Cleft in Twain (currently on the Path of the Giantslayer) and Spine Crusher and Rampage on the Path of the Trollslayer.
I do thank any time and effort to anyone who might have read and if any devs wish to follow the suggestions I would be more than appreciative of your time
changings on the trees
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
changings on the trees
Last edited by Lavendros on Fri Nov 03, 2023 9:09 pm, edited 1 time in total.
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Re: changings on the trees
Please remove stance requirement from all skills. Also make piercing bite for all atacks. thanks.
Re: changings on the trees
I believe it's like that for balance.
Like how zealots have healing stuff mixed with DPS. It may be too strong if u could just get everything u need from one tree
Like how zealots have healing stuff mixed with DPS. It may be too strong if u could just get everything u need from one tree
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