Anybody have any WAR-specific Addon Development (Lua) info?
Posted: Sun Jul 13, 2014 12:31 pm
Greetings All !
I'd like to start fiddling with building and fixing Addons for WAR. I've just done some initial Google searching on this and it seems most of the reference sites on this are gone. Yes, I can get a lot by reverse-engineering existing Mods (I've never fiddled with the Lua langage), but I see already to an "Events List" / SystemData.Events and was hoping I could find a listing of those. (Of course, it looks like some of them don't work with this WAR / this emulation.)
I've got extensive experience with HTML, PHP, Javascript, XML, plus about 3 years of fiddling with C#/.NET... and, more recently, jQuery and JSON interfaces. I transitioned into a full-time programming role at work just this past February.
Granted, on my "downtime", I'd much rather game than code... but I really enjoy WAR Addons, and I'd like to start learning how to make and debug them. It might help out my Guild a bit.
Thanks!
-= Dave =-
I'd like to start fiddling with building and fixing Addons for WAR. I've just done some initial Google searching on this and it seems most of the reference sites on this are gone. Yes, I can get a lot by reverse-engineering existing Mods (I've never fiddled with the Lua langage), but I see already to an "Events List" / SystemData.Events and was hoping I could find a listing of those. (Of course, it looks like some of them don't work with this WAR / this emulation.)
I've got extensive experience with HTML, PHP, Javascript, XML, plus about 3 years of fiddling with C#/.NET... and, more recently, jQuery and JSON interfaces. I transitioned into a full-time programming role at work just this past February.
Granted, on my "downtime", I'd much rather game than code... but I really enjoy WAR Addons, and I'd like to start learning how to make and debug them. It might help out my Guild a bit.
Thanks!
-= Dave =-