DGvoodoo2 Testing Performance
Posted: Thu Aug 10, 2023 11:01 pm
So I saw some post of forum for dgvoodoo2 to get running directx 12 but none of them seem got smoothly running, so having spent hundreds of hours twinking for older mmo called Anarchy online I decided to applly knowload here and see what happens, I have done literally rough test with about 1 hour of play but so far seem be working with noticable increase 1% lows
Here is quirk i Noticed of Anarchy online that seems to apply here too. I find that latest version of dgvoodoo2 use something called specialized shaders , in older verision this could be disabled (2.78.2) but in newer version it can not be and is on by default. You can access this in in the directx ext tab, which you can access by clicking on some blank space in control panel and right clicking show all tabs.
From my findings in Anarchy online and with some breif testing here, specilized shader can cuase some huge framerate drops in certain areas. in 2.81.1 the latest verison of dgvoodoo2 specizied shadesr can not be disabled. So for those wanting to test it out try 2.78.2 I seem to have go it working in directx 12 and so far it look be working fine will check for drops or stutters.
I will double check my finding by playing over next few day it may turn to be oppisote that specilaized shaders are better but it still worth using 2.78.2 since this last version where specilized shader can be turned on and off. The reason not use early then 2.78.2 is there is bug for some games were dgvoodoo2 report doubel fps back to GPU so ingame it will show 100 but overlay like nvidia will show 200, I am not a coder so not sure why happen but this bug is not in 2.78.2. So this is last release free of both issues.
https://ibb.co/938PzTD
https://ibb.co/rwMZfYv
https://ibb.co/zNwqZHs
This below link show my game with govoodoo2 running no reshade or anything.
https://ibb.co/KVKkxyF
Above are photos of dgvoodoo2 setting that so far on quick 1 hour test seem to work fine. I will contuine to test but if other people want to let me know if this helped them please do.
Here is quirk i Noticed of Anarchy online that seems to apply here too. I find that latest version of dgvoodoo2 use something called specialized shaders , in older verision this could be disabled (2.78.2) but in newer version it can not be and is on by default. You can access this in in the directx ext tab, which you can access by clicking on some blank space in control panel and right clicking show all tabs.
From my findings in Anarchy online and with some breif testing here, specilized shader can cuase some huge framerate drops in certain areas. in 2.81.1 the latest verison of dgvoodoo2 specizied shadesr can not be disabled. So for those wanting to test it out try 2.78.2 I seem to have go it working in directx 12 and so far it look be working fine will check for drops or stutters.
I will double check my finding by playing over next few day it may turn to be oppisote that specilaized shaders are better but it still worth using 2.78.2 since this last version where specilized shader can be turned on and off. The reason not use early then 2.78.2 is there is bug for some games were dgvoodoo2 report doubel fps back to GPU so ingame it will show 100 but overlay like nvidia will show 200, I am not a coder so not sure why happen but this bug is not in 2.78.2. So this is last release free of both issues.
https://ibb.co/938PzTD
https://ibb.co/rwMZfYv
https://ibb.co/zNwqZHs
This below link show my game with govoodoo2 running no reshade or anything.
https://ibb.co/KVKkxyF
Above are photos of dgvoodoo2 setting that so far on quick 1 hour test seem to work fine. I will contuine to test but if other people want to let me know if this helped them please do.