I think the possibilities are there. What if you can take it to BOs while you run it down to the other side, but for each BO that you visit it gains a weakness aura. So it would give a better bonus, but the carry party would be more at risk. There's also the question of if its good for it to spawn in the other zones.JackLope wrote: ↑Tue May 23, 2023 4:27 pm I really enjoyed escorting the relic, and I would suggest keeping it as an alternative pvp event/objective, with some reworks.
Maybe it spawns on a timer, maybe you still have to sacrifice skulls, dunno, but I did enjoy it as it gives a fresh of hour in strategizing the lakes
Main point is that the same way crates are a fun risk reward objective this was a good play on that.
Also curious on other peoples thoughts about it having the crate sky beam? Clever in that if multiple players grab crates they can run deception, or does it need its own distinctive aura?