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BO Victorious or OF Sov for 2h

Black Orc, Squig Herder, Choppa, Shaman
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BluIzLucky
Posts: 700

Re: BO Victorious or OF Sov for 2h

Post#21 » Mon Jul 10, 2023 10:25 pm

Should be easy to check on dummy (hit and untarget, then check every 9 sec) or PvE mobs (check for halfed damage).
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70

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Moonbiter
Posts: 78

Re: BO Victorious or OF Sov for 2h

Post#22 » Tue Jul 11, 2023 7:12 am

Ill be glad to check, but has 2 warlord for now only :(

vladerethro
Posts: 19

Re: BO Victorious or OF Sov for 2h

Post#23 » Tue Jul 11, 2023 11:01 am

Tested on mobs with my kotbs, 7p warlord is working like that: 10% chance to detaunt attackers (not target like said in tooltip) so -50%dmg for 5s

Moonbiter
Posts: 78

Re: BO Victorious or OF Sov for 2h

Post#24 » Wed Jul 12, 2023 9:13 am

vladerethro wrote: Tue Jul 11, 2023 11:01 am Tested on mobs with my kotbs, 7p warlord is working like that: 10% chance to detaunt attackers (not target like said in tooltip) so -50%dmg for 5s
Wat an awesome news!
Thanks!!

I've made a compare (7warlord) and (5warlord + 3sov):
-39 thoughness
-56 wounds
+22 ini
+2 str
-27 ws
-4 morale per sec
-2 parry
-64 HP regen
+2 crit
+2 ability
+DETAUNT Ability
+3 AP per sec
+1 disrupt

Some equalizing and rounding:
100 stats for Detaunt ability.

So, the trade off is obvious now.

PS
The both sets have Victorious Ring.
The 7warlord set has Victorious: belt.
The 5w+3s set has OffSov: shoulders, belt, ring.
Last edited by Moonbiter on Wed Jul 12, 2023 11:55 am, edited 3 times in total.

HarkonenTimber
Posts: 37

Re: BO Victorious or OF Sov for 2h

Post#25 » Wed Jul 12, 2023 11:01 am

Thanks Moonbiter for the comparison. For me personally the detaunt ability is worth the tradeoff in stat points (since some of those stats point dont really weigh as much as say wounds or initiative).
Doyoustretch - BO

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BluIzLucky
Posts: 700

Re: BO Victorious or OF Sov for 2h

Post#26 » Wed Jul 12, 2023 2:02 pm

HarkonenTimber wrote: Wed Jul 12, 2023 11:01 am Thanks Moonbiter for the comparison. For me personally the detaunt ability is worth the tradeoff in stat points (since some of those stats point dont really weigh as much as say wounds or initiative).
You lose 56 wounds and 39 toughness, and this is against a bit of a weird build (if you have the Vic ring).

He should compare to either 5p sov off/war + 4p Vic or other off/vic variants (e.g. 6/3 if +2 ability is needed), so it's same amount of set bonuses.
Then you are looking at losing +1k HP and another set bonus for the detaunt.
SM - Arhalien +80 | AM - Shaheena +80
ZL - Wildera +70 | BG - Blackcrow +70

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Culexus
Posts: 108

Re: BO Victorious or OF Sov for 2h

Post#27 » Wed Jul 12, 2023 7:44 pm

Has anyone tried the detaunt out in the wild compared to 5/3 or 5/2/2? It seems good but 10% chance for a 5ec ability doesn't seem as reliable as the raw stats from mixing other sets. The 6 piece bonus is a waste as there's nothing to really spend the extra points on.

Currently running 5wl/2sov/2vic with Boon which feels like a solid mix of offence and defence.
Bigun - 85 Black Orc
Brian - 70+ Choppa
Taff - 70+ Warrior Priest
Karak Norn Veteran

Moonbiter
Posts: 78

Re: BO Victorious or OF Sov for 2h

Post#28 » Thu Jul 13, 2023 1:11 pm

BluIzLucky wrote: Wed Jul 12, 2023 2:02 pm
HarkonenTimber wrote: Wed Jul 12, 2023 11:01 am Thanks Moonbiter for the comparison. For me personally the detaunt ability is worth the tradeoff in stat points (since some of those stats point dont really weigh as much as say wounds or initiative).
You lose 56 wounds and 39 toughness, and this is against a bit of a weird build (if you have the Vic ring).

He should compare to either 5p sov off/war + 4p Vic or other off/vic variants (e.g. 6/3 if +2 ability is needed), so it's same amount of set bonuses.
Then you are looking at losing +1k HP and another set bonus for the detaunt.
(7p Warlord + 2Vic) MINUS (5p SovOff + 4Vic) is
+37 thoughness
-158 wounds
+23 ini
-93 str
+110 ws

+ 6% Armor Penetration
- 15% Critical Damage

-6% Melee Critical Chance
+ 99 Melee Power

+ Evasive - On Being Hit: 10% chance to detaunt target

+ 56 HP Every 4 Seconds
+ 2% Parry
+ 3% Disrupt
+ 1% Reduction in being Critically Hit
+ 1 AP Per Second
- 6% Reduction armor penetration
- 4 Morale Per Second

+ 2 Path of Da' Boss Abilities
- Aggression - On Attacking Target: 10% chance to increase outgoing damage by 1% for 15 seconds. Stats up to 5 times

BO's roundin' iz:
80 statz tradeoff for Detaut
--------


(7p Warlord + 2Vic) MINUS (5p Warlord + 4Vic) is
+46 thoughness
-82 wounds
+28 ini
-30 str
-21 ws

+ 2 Path of Da' Boss Abilities
+ 2% Parry
+ 3% Disrupt
- Aggression - On Attacking Target: 10% chance to increase outgoing damage by 1% for 15 seconds. Stats up to 5 times ""
- 20 Melee Power
- 2% Melee Critical Chance

+ Evasive - On Being Hit: 10% chance to detaunt target

BO's roundin' iz:
60 statz tradeoff for Detaunt
--------
Countin' is for Stuntiez, That's what she said!
If ya dont like BO's rounding, den do it yaself :mrgreen:

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Gladiolix
Posts: 186

Re: BO Victorious or OF Sov for 2h

Post#29 » Fri Jul 14, 2023 6:26 am

I personally don't find the autodetaunt proc necessary as I feel plenty tough enough without it, and I rather go towards more assist damage. With my current build I stand around 60% parry and 40ish dodge and 30ish disrupt with You wot and the parry/dodge M1 up. When this build starts to feel squishy to me, its SnB time, as in big scale tanks extra damage contribution towards kills starts be meaningless and your wb needs more of survivability than extra damage.
LEGION OF PERKELE
Shaman - Gladiolix (rr86)
Black Orc - Oomiestompa (rr85)
Squig Herder - Bluglog (rr85)
Choppa - Poliisi (rr84)

KoBS rr70+, BW rr70+, WP rr60+

Automation
Posts: 85

Re: BO Victorious or OF Sov for 2h

Post#30 » Sun Sep 03, 2023 9:52 pm

HarkonenTimber wrote: Mon Jul 10, 2023 5:28 pm
Moonbiter wrote: Mon Jul 10, 2023 7:41 am
BluIzLucky wrote: Sun Jul 09, 2023 7:40 pm

The idea is the detaunt proc from 7p bonus makes you very tanky (i.e. in solo against kiters or 1vX and in group play where you just hit the healer and auto detaunt the rest), and giving up on burst/melee crit of Sov Off set is worth this trade-off, because you are primarily a tank and not a dps (the avg dps between the sets are probably very close, just worse burst) and BOs don't really rely on crit to proc anything (unlike BG, etc.).
Oh, thanks! I've read the Detaunt abitily as a target's detaunt only.

So, the ability does detaunt on "attacker" it seems.

And the 8th ability for absorb isnt very cool it seems?

Me being one of the BO's that runs 7pc warlord would also like to get some sort of confirmation that the detaunt procs of any attacker hitting you, and not just the target "you are targetting at the time of it proccing". Its pretty useless if it procs only on an attacker you have targetted. the 8pc warlord for BO compared to aoe morale drain or group movement speed is also underwhelming, but that goes for all tanks since every tank class has at least one of these set bonuses (perhaps making it a group absorb would straighten it out a little).
Procs on every incoming hit from anny attacker.
% change ofc.
I run it on all my ' offensive ' tanks. (BG + BO)

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