Returning Player Experience - Things got better, worse, didn't change
Posted: Mon Jan 02, 2023 4:59 am
Been a real while since I last played and saying having found a lot changed would be an understatement. I tested things on my old toons nicely geared 70+, as well as some fresh toons. My experience with fresh toons is of course bound to be more informed than an actual new player.
RR70+ experience This is much better with warcrests replacing unique crests. I feel like translation value makes the gain less than what it would be in previous system but still better since those toons had nothing to gain from anything but forts and cities. Now they can actually participate in lakes and benefit from it.
Fresh toon experience This is somewhat underwhelming and rushed due to removal of xp reduction scrolls. I can see why they are removed since actual new players didn't even know about their existence and only veterans utilized it. But in its absence I even skipped gear brackets due to how fast it was levelling.
Fresh T4 experience with fresh 40 low RR toons In all my time in WAR and ROR this has never been as bad as it is now. In the past with xp reduction scroll a new toon would reach T4 with RR50+, and they would practically start their T4 with vanq. Now it starts in conq, and I have seen many other fresh T4 toons that doesn't even have full conq. It is extremely hard to find a reason to keep playing a fresh T4 toon. I think bolster could be easily extended to pre-vanq gear. Those toons desperately need it.
RvR It is just as bad as it always were, practically nothing but PvDoor. I have been in 30+ keep captures so far, and the only time it wasn't PvDoor was once at Calendor where both sides actually decided to fight around the bridges before camps. With that exception it is just PvDoor again and again. There is literally no incentives for underdog to attempt a defense. AAO is as pointless as ever, where it only incentives roaming party who hunt strays trying to reach main zerg, but those groups never engage the zerg or defend the keep; so lake remains PvDoor regardless of people wanting to benefit from AAO. If it weren't for genesis crests being separate from warcrests, I doubt people would bother with PvDoor even. AAO needs to be replaced with something that actually intensives people to go and defend their keep.
Scenarios I saw Discordant SCs, and I loved the idea. But didn't took too long before I noticed you can queue duo, and discord coordinated premades abusing this to get into disc SCs. Usual disgusting behavior. What I dont get is why did devs even allow for duo queueing? let anyone who wanna party to go to regular SCs, and keep discord SC completely pug. It almost feels like a backdoor for premade exploit was intentionally left in there, so that certain premades can keep roflstomping pugs.
Ranked Dead as ever, but one good thing is that you can now get ranked gear with normal crests. I am glad devs finally realized how pointless ranked was.
RR70+ experience This is much better with warcrests replacing unique crests. I feel like translation value makes the gain less than what it would be in previous system but still better since those toons had nothing to gain from anything but forts and cities. Now they can actually participate in lakes and benefit from it.
Fresh toon experience This is somewhat underwhelming and rushed due to removal of xp reduction scrolls. I can see why they are removed since actual new players didn't even know about their existence and only veterans utilized it. But in its absence I even skipped gear brackets due to how fast it was levelling.
Fresh T4 experience with fresh 40 low RR toons In all my time in WAR and ROR this has never been as bad as it is now. In the past with xp reduction scroll a new toon would reach T4 with RR50+, and they would practically start their T4 with vanq. Now it starts in conq, and I have seen many other fresh T4 toons that doesn't even have full conq. It is extremely hard to find a reason to keep playing a fresh T4 toon. I think bolster could be easily extended to pre-vanq gear. Those toons desperately need it.
RvR It is just as bad as it always were, practically nothing but PvDoor. I have been in 30+ keep captures so far, and the only time it wasn't PvDoor was once at Calendor where both sides actually decided to fight around the bridges before camps. With that exception it is just PvDoor again and again. There is literally no incentives for underdog to attempt a defense. AAO is as pointless as ever, where it only incentives roaming party who hunt strays trying to reach main zerg, but those groups never engage the zerg or defend the keep; so lake remains PvDoor regardless of people wanting to benefit from AAO. If it weren't for genesis crests being separate from warcrests, I doubt people would bother with PvDoor even. AAO needs to be replaced with something that actually intensives people to go and defend their keep.
Scenarios I saw Discordant SCs, and I loved the idea. But didn't took too long before I noticed you can queue duo, and discord coordinated premades abusing this to get into disc SCs. Usual disgusting behavior. What I dont get is why did devs even allow for duo queueing? let anyone who wanna party to go to regular SCs, and keep discord SC completely pug. It almost feels like a backdoor for premade exploit was intentionally left in there, so that certain premades can keep roflstomping pugs.
Ranked Dead as ever, but one good thing is that you can now get ranked gear with normal crests. I am glad devs finally realized how pointless ranked was.