[Black Orc] Fresh R40 Questions
Posted: Sat Jun 04, 2022 8:43 pm
Hi folks,
I've recently returned and have been enjoying my black orc a lot, I played one on live and I just love Warhammer's orcs, by far my favourite orc from all fantasy IPs!
I'm currently r38rr43 and so far, the progression has been fairly linear and obvious. I'm trying to prepare for r40 and have a few questions. For note, I'm pure SnB tank, I only dabble in DPS specs when farming PQs for crafting mats. I'll experiment more with DPS specs if/when im higher rank.
1. Gearing
I'm currently full anni and have full conq set waiting for me. I have the T4 epic quest weapon and shield, the 3-piece bulwark set (cloak+2 jewels) and I am in the process of getting the genesis jewellery. I have a gunbad diamond waiting for r40 too.
My question is what to aim for next. Armour is obvious - keep ranking up and getting the next set of pvp armour. But, I'm unclear what to be aiming for in terms of weapons and jewellery. Should I bother with the PvP weapons? They seem damn expensive compared to everything else, but perhaps they're easy to get with the currency changes? Is there some specific PvE stuff I should be aiming for? What about jewellery, will the genesis set tide me over long term or are they considered a starter set at endgame?
2. Specs - AP issues
I've read through the BO spec thread and I've tried out as many builds as I could. I play "pure" tank, so I don't really care about damage, just staying alive and keeping others alive.
I've mostly been speccing for Not in da Face (cd increase), Down ya go (KD) and AoE snare. I've also tried out the Rock 'Ard skill. However, I have been having major AP issues with this - rock ard is insanely expensive for a 5s bubble, and the AoE snare is also damn expensive. If I have both these skills in use, I run out of AP far too quickly. Even dropping rock 'ard, trying to keep the AoE snare/disorient up on healers drains my AP too quickly.
Now, I know GCD and AP both had reworks recently, so it feels like this might be a "new" issue. I also only have +2AP/s from gear, so I know I can do better with different gear. How are the rest of you getting on?
Finally, the AoE snare/disorient just feels too weak to me. The snare is barely noticeable and the disorient only feels worthwhile in small scale fights that are quite well balanced - so basically never.
I've been toying with dropping Big Brawlin tactic and replacing it with either Less Stabin Me (more block and parry) or Stop hittin the Runts (+AP when war bellows trigger). Both feel like they would be more useful to me in just about every situation.
What do you think? How are you dealing with the AP issues at the moment?
3. PvE Dungeons
So, I've not done any dungeons in WAR since 2009. Back at launch, I cleared everything except lost vale. Whilst I loved seeing the dungeons, the actual combat was ****, and the random rewards severely gimped progression, not to mention that every minute spent in a dungeon meant another minute falling further behind the pvpers.
What's the situation like these days? I see groups forming fairly regularly, but they also seem to have quite high requirements. I often see Bastion Stairs and Bilerot Burrows / Enclave being advertised, but only for RR60+ players. Compared to live, that sounds insane! On live, I only reached RR55 the first time around and never even got full conq due to rng bags, yet we cleared BS and BB/BE without too much effort.
Have the devs changed how dungeons work? If so, what are the recommended ranks/gearing needed for each?
Also, have they changed the skins? I could swear that on live, the sentinel headpiece was an awesome rust-coloured bullshead style thing, my second fav helmet after the sov helm. I've only seen one BO with that helm in game, but when I inspected it was the bloodlord helm (with no appearance, i did double check!). Is this a mistake from teh devs? Or do I have faulty memory? Or was it deliberate?
Thanks very much for your help and advice!
-Spitt
I've recently returned and have been enjoying my black orc a lot, I played one on live and I just love Warhammer's orcs, by far my favourite orc from all fantasy IPs!
I'm currently r38rr43 and so far, the progression has been fairly linear and obvious. I'm trying to prepare for r40 and have a few questions. For note, I'm pure SnB tank, I only dabble in DPS specs when farming PQs for crafting mats. I'll experiment more with DPS specs if/when im higher rank.
1. Gearing
I'm currently full anni and have full conq set waiting for me. I have the T4 epic quest weapon and shield, the 3-piece bulwark set (cloak+2 jewels) and I am in the process of getting the genesis jewellery. I have a gunbad diamond waiting for r40 too.
My question is what to aim for next. Armour is obvious - keep ranking up and getting the next set of pvp armour. But, I'm unclear what to be aiming for in terms of weapons and jewellery. Should I bother with the PvP weapons? They seem damn expensive compared to everything else, but perhaps they're easy to get with the currency changes? Is there some specific PvE stuff I should be aiming for? What about jewellery, will the genesis set tide me over long term or are they considered a starter set at endgame?
2. Specs - AP issues
I've read through the BO spec thread and I've tried out as many builds as I could. I play "pure" tank, so I don't really care about damage, just staying alive and keeping others alive.
I've mostly been speccing for Not in da Face (cd increase), Down ya go (KD) and AoE snare. I've also tried out the Rock 'Ard skill. However, I have been having major AP issues with this - rock ard is insanely expensive for a 5s bubble, and the AoE snare is also damn expensive. If I have both these skills in use, I run out of AP far too quickly. Even dropping rock 'ard, trying to keep the AoE snare/disorient up on healers drains my AP too quickly.
Now, I know GCD and AP both had reworks recently, so it feels like this might be a "new" issue. I also only have +2AP/s from gear, so I know I can do better with different gear. How are the rest of you getting on?
Finally, the AoE snare/disorient just feels too weak to me. The snare is barely noticeable and the disorient only feels worthwhile in small scale fights that are quite well balanced - so basically never.
I've been toying with dropping Big Brawlin tactic and replacing it with either Less Stabin Me (more block and parry) or Stop hittin the Runts (+AP when war bellows trigger). Both feel like they would be more useful to me in just about every situation.
What do you think? How are you dealing with the AP issues at the moment?
3. PvE Dungeons
So, I've not done any dungeons in WAR since 2009. Back at launch, I cleared everything except lost vale. Whilst I loved seeing the dungeons, the actual combat was ****, and the random rewards severely gimped progression, not to mention that every minute spent in a dungeon meant another minute falling further behind the pvpers.
What's the situation like these days? I see groups forming fairly regularly, but they also seem to have quite high requirements. I often see Bastion Stairs and Bilerot Burrows / Enclave being advertised, but only for RR60+ players. Compared to live, that sounds insane! On live, I only reached RR55 the first time around and never even got full conq due to rng bags, yet we cleared BS and BB/BE without too much effort.
Have the devs changed how dungeons work? If so, what are the recommended ranks/gearing needed for each?
Also, have they changed the skins? I could swear that on live, the sentinel headpiece was an awesome rust-coloured bullshead style thing, my second fav helmet after the sov helm. I've only seen one BO with that helm in game, but when I inspected it was the bloodlord helm (with no appearance, i did double check!). Is this a mistake from teh devs? Or do I have faulty memory? Or was it deliberate?
Thanks very much for your help and advice!
-Spitt