unfairway2003 wrote: ↑Thu Apr 07, 2022 7:55 pm
I used with Win10 on 1050 ti, had to used the Win7-9 file because the Win10 file didnt work, and when I started the game I noticed it disabled the ability to max GPU on settings:
It does that for me too (win7, GTX 1080) and it works fine and crashless for now (tested for 3-4 days now). Looks like it doesnt have influence for the game behavior, afaik.
unfairway2003 wrote: ↑Thu Apr 07, 2022 7:55 pm
Tried around with setting to 11_0, 11_1, and 12_1, kept noticing that random faces of some players would look like this and it took a little bit of time for game to automatically load their faces properly again:
Yes, It's the texture trilinear filtering messing around : disable trilinear filtering and texture filtering sampling optimization, but set texture filtering quality to "Quality" and it should be fine.
On my end, tested this and it's mind-blowing. Sent it to another 4-5 guildies and they had the same experience as well.
So far, our general settings to make it works stutterless/crashless :
- dxcpl.exe version 6.3
- Set Force WARP (asynchronous method) on, and 11_1 feature limit (for win7 users), use 12_0 or 12_1 instead on win10.
- Run windowed mode + Show frame enabled (didnt try comparing fullscreen for now)
- NEVER set effects quality to HIGH, limit to Balanced or Fastest Framerate. Max quality will make you crash.
- Set chat text limit to 2000 or lower. Setting to 8k will make you stutter after big fights.
- Set Draw distance a bit lower if you experience stuttering by loading stuff.
- On graphic driver, set Trilinear filtering to OFF, and texture quality to "Quality", to avoid blurred textures or strange texture streaming issues.
- Set Vsync to "Adaptive" if possible, to avoid tearing.
My experience after 3-4 days of testing (win7, GTX1080, 64 Gb RAM, Virtual memory completely disabled) :
- Max fps and very smooth camera movements, not stutter after loading stuff and enemy encounter, with all effects on.
- Goes down to 30-45 fps during mild fights, but no lag input or stuttering due to effects being played. It's smooth, with occasional little hangouts due to zone change (TC-Talabecland, and such)
- Goes down to 10-15 fps when 100+ players hitting lord / very big keep/fort pushes, but still things are fluid, without stutter or lag between skills and such.
- Can still stutter slightly after big encounters, things tends to return to normal shortly. Barely anymore need to relaunch game and cleaning cache, I also forgot the /rel thing.
Cherry on the top, I can run both DX proxy AND reShade (4.9.1 version, newer dont work on my system), wich was not possible with the DXVK proxy.
I can say it's a massive improvement over the previous years I (we) had to constantly suffer from stutter/lag/crashes.
I can now play with all effects on (albeit not to max quality but it's fine), and combat log enabled, without fearing game to crash anymore, so... GG for the find !