Hello. I am a SnB knight. I never even tried to play 2h, but before the patch with currency conversion, I wanted to spend it. What does a 2h BiS look like? Is there a difference between 6x6 and 24ppl? Seen many running around in 4x4 warlord/sov is that it? If so, which parts should be the warlord, and which sov? How about an invader sword? Is it a waste of currency? Bloodlord is better?
Re: [KOTBS] 2h BiS Gear
Posted: Wed Mar 02, 2022 6:44 am
by CyunUnderis
Bombanoolo wrote: ↑Wed Mar 02, 2022 5:53 am
Hello. I am a SnB knight. I never even tried to play 2h, but before the patch with currency conversion, I wanted to spend it. What does a 2h BiS look like? Is there a difference between 6x6 and 24ppl? Seen many running around in 4x4 warlord/sov is that it? If so, which parts should be the warlord, and which sov? How about an invader sword? Is it a waste of currency? Bloodlord is better?
Hey,
The problem with 4x4 warlord/sov is that you will be low in parry bonus (only 6%) and the Knight needs gears with parry % because he does not have skill/tactic that increase his parry stats.
Invader sword is great if you want to play a build based on critical hit, but I don't think this is great on Knight because Knight does not do damage compare to other tanks and because Knight needs parry from gears, as previously mentioned.
For both gears, to compensate for low initiative stats, at least 3 initiative talismans are needed. Depending of the play style and game mode, other talismans used can be strength, toughness, weapon skill or wounds (but gears already provide a lot of it).
Re: [KOTBS] 2h BiS Gear
Posted: Wed Mar 02, 2022 10:09 am
by Battlefield
Warlord is good and 2h invader sword but you can get 2h sword from the city dungeons for influence also
Bombanoolo wrote: ↑Wed Mar 02, 2022 5:53 am
Hello. I am a SnB knight. I never even tried to play 2h, but before the patch with currency conversion, I wanted to spend it. What does a 2h BiS look like? Is there a difference between 6x6 and 24ppl? Seen many running around in 4x4 warlord/sov is that it? If so, which parts should be the warlord, and which sov? How about an invader sword? Is it a waste of currency? Bloodlord is better?
Hey,
The problem with 4x4 warlord/sov is that you will be low in parry bonus (only 6%) and the Knight needs gears with parry % because he does not have skill/tactic that increase his parry stats.
Invader sword is great if you want to play a build based on critical hit, but I don't think this is great on Knight because Knight does not do damage compare to other tanks and because Knight needs parry from gears, as previously mentioned.
For both gears, to compensate for low initiative stats, at least 3 initiative talismans are needed. Depending of the play style and game mode, other talismans used can be strength, toughness, weapon skill or wounds (but gears already provide a lot of it).
Thank you very much for such a detailed answer, it helped me a lot!