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Re: LotD final test & latest news

Posted: Sat Mar 05, 2022 4:55 pm
by Evilest
sharpblader wrote: Fri Mar 04, 2022 4:45 am Many people avoided SCs because it did not give them the main role gear. IMO most casuals actually play SCs rather than RvR especially when they have low end systems and limited time. This should prove as a good incentive to more players to login.
Premades and random composition say NO.

Re: LotD final test & latest news

Posted: Sun Mar 06, 2022 1:31 am
by CountTalabecland
The universal currency is a good idea and one that has long been needed. Thank you to the devs for finally accepting this desired feature from the players.

However, it should have been released at the same time as cities because it would have helped avoid the past year or so of stupidly grindy gameplay where nothing mattered but farming zone locks and trying to get as many cities as possible to get sov medallions. The same thing happened on the live and the same problem could have been avoided.

Yes, capping zones and cities should be important, but scenarios should matter too.

I will certainly want to play again with universal currency, I can only hope that it helps to recover the population.

Re: LotD final test & latest news

Posted: Sun Mar 06, 2022 8:23 am
by CyunUnderis

Re: LotD final test & latest news

Posted: Sun Mar 06, 2022 10:30 am
by Bavradai
Additionally the Triumphant Set and the Victorious Set can also be bought for War Crests as well as for Triumphant Emblems as they used to.

Ranked scenarios remain the fastest way to acquire these sets and are also required to get Triumphant Insignia for the ring. This means that Ranked Scenarios are still the key for the Ranked gear sets, but the War Crests can be used as an alternative but longer route.
Highly excited to see the ranked sets purchasable with the new currency!

Re: LotD final test & latest news

Posted: Sun Mar 06, 2022 11:10 am
by Omegus
Bavradai wrote: Sun Mar 06, 2022 10:30 amHighly excited to see the ranked sets purchasable with the new currency!
Most of the ranked set...

Re: LotD final test & latest news

Posted: Sun Mar 06, 2022 11:19 am
by Amadon
Since i have read the wiki, i have a question concerning the fact you have to buy inferior tier gear to unlock superior tier gear.
On my main charac who's 8x, let say i have only bought 2 Conqueror's pieces, and then bought some Invader, and Sovereign's pieces set.
Did the fact that i didn't unlock the Conqueror "ward" would be an issue for me to, for example, buy Vistorious/Triumphant's pieces, since with the current system, i have already bought "end game" armor set ?

Re: LotD final test & latest news

Posted: Sun Mar 06, 2022 11:27 am
by Sulorie
At what rank/rr you have genesis/subj currency in your bag?

Re: LotD final test & latest news

Posted: Mon Mar 07, 2022 4:49 am
by sharpblader
Evilest wrote: Sat Mar 05, 2022 4:55 pm
sharpblader wrote: Fri Mar 04, 2022 4:45 am Many people avoided SCs because it did not give them the main role gear. IMO most casuals actually play SCs rather than RvR especially when they have low end systems and limited time. This should prove as a good incentive to more players to login.
Premades and random composition say NO.
If there are more instances of scenarios in the game, the chances of fighting against a premade as a random pug setup will not be as prevalent.

Re: LotD final test & latest news

Posted: Mon Mar 07, 2022 9:03 am
by bradbury111
Can we have an official exchange ratio table?
In the faq it won't, still between the discords there's a ratio table flying around.

This is affect all the players and having side infos like this isn't good looking.

Re: LotD final test & latest news

Posted: Mon Mar 07, 2022 2:16 pm
by Evilest
sharpblader wrote: Mon Mar 07, 2022 4:49 am
Evilest wrote: Sat Mar 05, 2022 4:55 pm
sharpblader wrote: Fri Mar 04, 2022 4:45 am Many people avoided SCs because it did not give them the main role gear. IMO most casuals actually play SCs rather than RvR especially when they have low end systems and limited time. This should prove as a good incentive to more players to login.
Premades and random composition say NO.
If there are more instances of scenarios in the game, the chances of fighting against a premade as a random pug setup will not be as prevalent.
Fair point.