90 minute regular lockdown should immediately be ended when you participate in a zone lock.
seeing as there has never and will never be any argument to support realm lockouts, they shouldn't exist past 1 zonelock.
a single zonelock should be locked because that is a fight and it if it is heavily one sided, it will end swiftly and then allow willing xrealmers to even out the playing field by going to losing side to then protect the next zones.
the idea of lockouts is archaic and is just a non-sensical way to punish players. it is the equivalent of saying that people should not be allowed to change class.
remove fort lockout, effectively remove all lockouts too
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
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Re: remove fort lockout, effectively remove all lockouts too
classic xrealmer dog wants to push city on easy side and then switch to his other char for city
should be banned TBH
should be banned TBH
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Re: remove fort lockout, effectively remove all lockouts too
hope the devs fix this lockout problem if they care about the game they will for sure
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