what 1.10.1 did you use? the patched one i posted last or the normal one? (edit: nvm)..... i just cant find any improvement in zergy sich for which normal d3d9 still work better.Fenris78 wrote: ↑Mon Apr 04, 2022 2:47 pm I found (some ?) variables to configure DXVK.conf if needed, dunno if the list is exhaustive or not : https://github.com/doitsujin/dxvk/blob/master/dxvk.conf
I was hoping to find a gamma override setting, since I cannot change this ingame when windowed. So far didnt anything about that, only MSAA and memory management for the .conf file.
Some parameters looks interesting, but I have no clue if they may improve things or not in our case, like :For me, atm I didnt encounter stutter at all using the 1.10.1 patched with async mode, running in windowed + border mode.Spoiler:
BTW i set an enviromental variable in system do show the fps and such ( dxvk_hud / full), the stutter happens every time the HUD show
"compiling shaders"