Proposal for mSH
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In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Before posting on this forum, be sure to read the Terms of Use
In this section you can give feedback and share your opinions on what should be changed for the Return of Reckoning Project. Before posting please make sure you read the Rules and Posting Guidelines to increase the efficiency of this forum.
Proposal for mSH
Stabbity and Cut Ya! are already part of the Big Bouncin tree. Why not make them useful when in Squig Armor?
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- wargrimnir
- Head Game Master
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Re: Proposal for mSH
Big Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.
Re: Proposal for mSH
problem when you get CDs many time i have CD on each skill
will be really happy to have more skills (one actualy DOT will be nice and same kind of hard hitting skill with CD - like was sneaky strike before)
will be really happy to have more skills (one actualy DOT will be nice and same kind of hard hitting skill with CD - like was sneaky strike before)
Re: Proposal for mSH
To bad about the no animation. I guess that is the hardest and most time consuming thing to make, than to change the abilities to not be so similar to Ard Noggin and Big Claw.wargrimnir wrote: ↑Wed Dec 30, 2020 1:26 pmBig Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.
Atm the fill no purpose at all.
Re: Proposal for mSH
Is it technically possible to make them just use the "bleh" animation while in Squig Amor?wargrimnir wrote: ↑Wed Dec 30, 2020 1:26 pmBig Claw and Ard Noggin fill the exact same function and there's no animation for Stabbity or Cut Ya in Squig Armor.