Armour and physical damage reduction
Posted: Sat Sep 26, 2020 10:48 am
Does anyone know how armour's physical damage reduction is functioning currently? Some people have told me there is a cap at 75%, but in this old stats thread it's written that there is no cap at all.
I see a lot of tanks stacking armour tallies, today I even saw someone in full Sovereign/Warlord with all their gear slotted with +180 armour tallies.
At the moment my Blackguard has 4402 armour with pot which corresponds to a 100% physical damage reduction according to the character pane tooltip. Does that mean that if my attacker theoretically has no armour penetration (weapon skill is 0), that they would do no damage to me? And ofc assuming they're attacking me with physical damage.
Thanks!
I see a lot of tanks stacking armour tallies, today I even saw someone in full Sovereign/Warlord with all their gear slotted with +180 armour tallies.
At the moment my Blackguard has 4402 armour with pot which corresponds to a 100% physical damage reduction according to the character pane tooltip. Does that mean that if my attacker theoretically has no armour penetration (weapon skill is 0), that they would do no damage to me? And ofc assuming they're attacking me with physical damage.
Thanks!