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Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 1:59 pm
by xruptor
Is there anyway to see how much each addon is using in terms of memory usage/allocation? I would like to cut back on memory intensive addons, but I would like to see how much each one takes.

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 3:56 pm
by Manatikik
xruptor wrote: Sun Sep 20, 2020 1:59 pm Is there anyway to see how much each addon is using in terms of memory usage/allocation? I would like to cut back on memory intensive addons, but I would like to see how much each one takes.

So weirdly enough every add on affects everyone differently in performance hit. The main Culprits are: Enemy (but it’s necessary), Pure, Buffhead, and Miracle Grow Remix. As far as I know there is no way to check which one increases the base memory leak more (yes RoR has a base Memory leak that seems can’t be fixed due to base game issues from waaaay back) and you just have to check and see which ones make you lag more.

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 4:04 pm
by saupreusse
Yeah sadly enemy is a really big performance hitter especially in warbands. I wish there was a lightweight version of it :/

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 4:12 pm
by xruptor
DOH! I was hoping there was a way to track this stuff. That way I can monitor and find culprits that I could maybe streamline or something or just remove entirely. Darn....

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 4:17 pm
by saupreusse
I can tell you that the worst are enemy, wsct and miracle grow simply by testing.

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 5:25 pm
by xruptor
saupreusse wrote: Sun Sep 20, 2020 4:17 pm I can tell you that the worst are enemy, wsct and miracle grow simply by testing.
I wonder if there is a replacement for miracle grow that isn't so intrusive. Just something really simple.

In terms of WSCT I came across this thread with a few alternatives. (viewtopic.php?f=66&t=37840)

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 6:23 pm
by RathBrand
I thought an add-on like warboard (or maybe it was in VinyUI) had an option to display Lua memory and run garbage collection.

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 7:13 pm
by xruptor
RathBrand wrote: Sun Sep 20, 2020 6:23 pm I thought an add-on like warboard (or maybe it was in VinyUI) had an option to display Lua memory and run garbage collection.
If it does then I haven't seen it. Maybe someone can point me in the right direction if they do exist. Thanks for the response, it's at least a step in the right direction.

Re: Addon Memory Usage or Allocation?

Posted: Sun Sep 20, 2020 7:41 pm
by Naelar
MiracleGrow really adds to the lag for me. I can't do rvr with it.

Re: Addon Memory Usage or Allocation?

Posted: Mon Sep 21, 2020 7:07 am
by emiliorv
xruptor wrote: Sun Sep 20, 2020 5:25 pm
saupreusse wrote: Sun Sep 20, 2020 4:17 pm I can tell you that the worst are enemy, wsct and miracle grow simply by testing.
I wonder if there is a replacement for miracle grow that isn't so intrusive. Just something really simple.

In terms of WSCT I came across this thread with a few alternatives. (viewtopic.php?f=66&t=37840)

MGR => in addon sub-section are at least:
1 post with changes to MGR to decrease the lag issues made by this addon
1 post with one addont to replace MGR (cant remember the name)