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Suggestion.. smaller Harbinger of Doom effect
Posted: Fri Jun 05, 2015 5:40 pm
by Madfriar
Hello, just a suggestion I had for a smaller Harbinger of Doom effect while on as to not draw as much attention to a dps zealot with a flashing effect in nameplate. I know that this would be against the norm of live WAR, but just an idea.
Maybe smaller,( parrot, crow sized) and slightly behind zealot at shoulder level.
Thanks, the game looks great and your crew is doing a excellent job bringing back WAR!

Re: Suggestion.. smaller Harbinger of Doom effect
Posted: Fri Jun 05, 2015 7:19 pm
by Libra
While you're at it... add also the possibility to have Maguses being able to teleport 30m away from the hairy fight and a flying screamer. They are after all the 'Masters of the Warp' and need better pets!
Re: Suggestion.. smaller Harbinger of Doom effect
Posted: Fri Jun 05, 2015 7:41 pm
by tazdingo
let greens fling dung as slightly weaker acid bomb
Re: Suggestion.. smaller Harbinger of Doom effect
Posted: Fri Jun 05, 2015 7:51 pm
by Azarael
We cannot manipulate the effects.
The effect is also wrong, I think. I once found the correct effect for new Harb (which I think is green hands?) but I forgot where

Re: Suggestion.. smaller Harbinger of Doom effect
Posted: Sat Jun 06, 2015 2:57 am
by Kaitanaroyr
Would love to have the original Harb spell back effect was awesome and debuff helped on dps zellys
Re: Suggestion.. smaller Harbinger of Doom effect
Posted: Sat Jun 06, 2015 6:31 am
by herrmarek
Azarael wrote:We cannot manipulate the effects.
The effect is also wrong, I think. I once found the correct effect for new Harb (which I think is green hands?) but I forgot where

i remember, that harbinger is purple
Re: Suggestion.. smaller Harbinger of Doom effect
Posted: Sat Jun 06, 2015 11:30 am
by Zxul