The wall crushed beneath the mighty cannon blow. Debris were constellating the scene everywhere. The soldiers raised on their feet. Not everyone had made it...
"Sir! Enemies incoming!" Shout the soldier while falling prey of panic.
"Reform the line and hold position! they must pay in blood every single meter of terrain they will earn!"
The men obey. Some of them with doubts in their hearts. Others with fear. The ground was trembling under the enemies unstoppable advance. Behind the battallion, the city was looking to an indifferent sky.
"They will never have the holy shrine from this place! No one shall falter in front of our Lord! Shame on those who fall without require ten times the tribute in enemy lifes!"
One by another, the men look at their commander. They are just men, of course, bur wasn't Sigmar teaching that the most little debris can cause an avalanche if tossed correctly?
resolution start to make his way into the heart of the batallion.
"From the fear and hatred, my Lord, deliver me..." starts chanting in low voice one soldier. His comrades look upon him.
"from the pain and misery, My Lord , deliver us; from the shame of the fallen, My Lord , deliver us. From the temptation of power, My Lord, deliver us..."
The Captain hear the pray. Proudly turns himself towards the regiment.
"So this will be our last stand. We will stand with honor. All will recognize the courage of men." thinks.
"You - pointing his fingers toward the enemy horde - filthy scums! Here you shall find the steel for your guts! This wall of men will never falter under any of your sorcery nor weapon! We are the guards of Altdorf! We will stand our ground! We spit on your gods! We will end you!"
INTRODUCTION
hi there fellow roleplayers! This guide I decied to make will help this community in integrate his game experience with roleplay action! Some of you may argue roleplay is not useful. Wrong! Have you ever wondered to elad the charge of a regiment in the frey, demanding glory to your gods? Have you ever wanted to ipersonate a sinister and deadly warrior? Or maybe a powerfull and sage caster? the roleplay allow you to do this and more!
I will explain in here how to capitalize your basic knowledge of roleplay and overlap to standard MMO gaming. The result will be a real DRUG! you will always want roleplay in every occasion. Trust me , when you will get HOW to roleplay in rvr and pve, you will never stop doing so!
first, if you are new to roleplay I suggest read my other guide linked here :http://www.returnofreckoning.com/forum/ ... =55&t=3862
that said let's start explaining, shall we?
DISCLAIMER
I wrote this guide with the only purpouse to help people get used to roleplay rvr and pve. I AM NOT THE GOD OF ROLEPLAY and if you see something wrong please lemme know! We will discuss together! RP community NEEDS people that find mistakes on others to grow and improve. Roleplay in MMO was not born from one day to another! It took years! So whatever you deem worth adding or removing or simply modifying from this guide, just lemme know!
LITTLE NOTE OF ROLEPLAY ABBREVIATIONS
IC: In-character , youare impersonating your toon.
OOC:Out of Character, you are NOT impersonating your toon. (normal play in many MMO)
RP: Roleplay
LR: Light roleplayer, a person who wanna "Test" roleplay. read below for more infos!
MLR: medium Light roleplayer, read below!!!
MR: Medium Roleplayer
HR: Heavy Roleplayer
SECTIONS
1)Basic concept of RPRVR&PVE
2) Expressing yourself
2.1) Emotes
2.2) Typing
2.3) Physical
3) How to...
3.1) RVR Roleplay
3.2) PVE Roleplay
4)The rule of the 4 "W"
5) Conclusion
6) LAST NOTES (VERY IMPORTANT) OF RPRVR/PVE
Section 1: Basic concept of RPRVR/PVE
The most frequent difficulty on RP-PvP or normal RP servers comes from the expectations of disgruntled would be role-players. A small percentage have their own idea on the way RP should be, that don't feel there is enough RP, or maybe simply feel left out. As a result, forum threads declaring that RP is dead are commonplace. RP-PvP is commonly misunderstood to mean that the roleplaying part is optional.
Due to that i will commence clarifying.
RVR =Realm vs realm (commonly referred as PVP[player vs player])
PVE = Player vs Environment (human player vs computer controlled enemies)
Roleplaying is a way for people to express themselves and their creativity while having fun at the same time. Roleplaying was popularized with Dungeons and Dragons, a pen-and-paper (PnP) RPG. Since the dawn of the computer age, roleplaying has shifted from board games to video games. Roleplaying in an MMO is vitally different than roleplaying by yourself, as there are as many rules as there are people. However, there is a general consensus of the rules of roleplay, which have been laid out in my previous guide.
On RP servers, roleplayers have a marked tendency to be shy and reclusive towards the general server population, with the vast majority of roleplay taking place in guild or party chat. General and Advice channels are usually considered out of character by default, (particularly Advice). Do your best not to type OOC unless you have to.
Here as follows a little section on the basic "Typical guy" characters you may find in MMO servers while roleplay! (it deserved to be posted!)
VERY IMPORTANT TO KNOW! Anti-Roleplayers
These players will deliberately go out of their way to ruin your immersion and experience, in game and out. They do so by forum trolling signified roleplay posts, spamming /say and emotes (oh god /dance) during a roleplay session or other annoyances that distract from your roleplaying experience (Spamming various spells, and giving no ic responses when eyebrows are raised at their naked dancing). Basically, the AR is the kid knocking over sand castles at the beach; they can't be bothered putting effort into building something up, so they'll feel better if they destroy someone else's work. While the AR seeks to show some kind of superiority to get you to buckle, ignoring their subversion is the best response. Find a really big rock and build your sand castle around it. This behavior on a roleplaying server is considered a form of griefing, and it is a reportable offense.
You could always just treat them like an ooc object, and act like they're not there and their fire spells and raining arrows aren't actually raining down upon you. After all, they're not roleplaying.
Light Roleplayer (LR)
Ah, this is where it starts to get fun! Welcome to the first tier of playing a character. Light roleplaying is when you start to modify your responses to seem more appropriate for your character. Light roleplay usually involves characters that are very similar in personality to you, as to take some of the complexity away from the experience. To some people, this is a good balance between what is enjoyable without being pedantic. The characters motivations are more or less the same as your own, but with a twist. Out of character chat is not uncommon or looked down upon, party chat is best left OOC. At this level, some players may choose to take up an accent appropriate for race.
Medium-Light Roleplayer
A Medium-Light Roleplayer is, as the name implies, sandwiched somewhere between a Medium Roleplayer and a Light Roleplayer. Generally, they are Light Roleplayers but display characteristics of a Medium one, such as a developed back-story or their character differs somewhat from their own personality. However, unlike medium ones, and like light ones, they have few issues with shattering their own immersion (although they will do their best to avoid shattering the immersion of others) and no issues with OOC communication.
For example, in this SPOIILER i imagina a MLR leaving a roleplay place to go into raid/instance or whatever!
Spoiler:
A bit of a step up, here are some of the differences to a light roleplayer. Medium Roleplayers usually have a back-story for their character that explains their past. This past helps to define the character in present and future actions. Medium roleplayers with accent classes will likely adopt it (or a suitable back story to explain otherwise), and speak mannerisms may be developed; Maybe an unusual accent, way of punctuating or getting a message across. Out of character chat is usually indifferent to a MR, but always denoted by ((<text>)) or OOC: <text>. In terms of being in a guild, a medium roleplayer will usually be found in a general rolepaying guild that has a heavier focus on roleplaying than other things or a themed guild.
Heavy Roleplayer
Heavy Roleplayer Edit
This is where roleplaying takes complete precedence over any aspect of the game. A player will not engage in player killing unless there is a motivation to. A player will probably not even run unless in haste. Every word that leaves the character's mouth belongs to that of the character, the player behind is probably a completely different person.
Immersion is paramount to the heavy roleplayer, as their entire enjoyment comes out of this. A heavy roleplayer will not stand for ARs, and even IRs to a degree. A heavy roleplayer is forced, even at the worst of times, to play as their character. Out of character talk is very, very sparse, always at least denoted by ((double brackets)); often whispers or party chat. A heavy roleplayer will not use the general chat channel. It is not uncommon for a HR to not use guild chat or any other long distance forms of communication, as this distracts from their immersion. A heavy roleplayer will always have a backstory, a clear sense of character, and a strong intention on future for a character. A HR character is ever changing, making their mark on the world and letting the world mould their character. In terms of being in a guild, a heavy roleplayer will probably be in a themed guild or a general roleplaying guild that is mostly focused on roleplaying, or they may not be apart of a guild, which has to do with their character (such as being a lone wolf), but chances are they will have connections of some kind to a roleplaying guild (themed or otherwise).
AFTER THIS NOTE LET S CONTINUE!
Rule of the Thumb: RPRVR is , in general speaking, when you impersonate a character into a RVR scenario or open world. To do so, you may, for example, do a macro that everytime you press that button your cahr says somethinhg.
For example: As Chosen, when i push the Toot of Tzeentch macro, my Char will say, "Take this infedel and bow to Nurgle's will!".
behaviour is different. Remember that RP RVR is difficult if NOT DONE with other roleplayers, because simply non rp ppl will try to exploit many game mechanics such as line of sight etc. WHILE rp will pretend to live throug their char. (to make a practicval example, in Gates of Ekrund some ppl jump off the walls to escape/engage enemy, while in a real life matter NO ONE would do such thing!) so for RP RVR is better, in my opinion, to agree with a guild of opposite faction, especially in OPEN RVR where you can advice NON PRERS that an event is occurring to avoid someone who is not aware of that to ruin it! (if you just whack an enemy withotu any advice and a rando player pass by he may be tempted to help you in killing your enemy thinking " i help my friend of faction!". Is not trolling, is normal open world RVR) for this reason COMMUNICATE on forum/advice chat that at some time a RVR roleplay event will take place.
How to fight in it?
SIMPLE! I give you an example.
It would be impossible to display graphically the wide range of movements and actions possible to characters, and emotes try to address this problem. Simply put, emotes are visible actions or physical descriptions. Warhammer has a massive amount of predefined emotes, as listed on the Emotes page. Some of these are animated, and some are textual. The real power of emotes comes from custom emotes, as done with the slash commands . Emotes are not for giving information, for showing what someone is thinking, nor for communicating OOC information. Anything you say or any actions your character takes must be within character. A good emote describes a physical event or action while allowing other characters to participate. Other characters cannot usually see "thoughts" or motivations, so emoting these will limit their opportunities to respond. Keep in mind when creating emotes that you need to leave room for a person to respond. If you want to punch someone, you "swing towards them" or "lunge rapidly". This allows the other player to decide whether or not his character gets hit. Do not "god-mode", where you give the other player no room to respond.
Example (from best option to WORST one!!!
Best: "You try to hit the orc with your axe." The orc can respond by dodging, attacking back, or even running away... the possibilities are limitless.
Good: "You swing your axe at the orc." The orc has ample time to respond, by parrying, grabbing the handle of your axe, kicking you off your feet. The possibilities are many.
Bad: "You hack the orc's arm off with your axe." The orc has lost an arm, is suffering massive blood loss and now needs to find a First Aid specialist. The possibilities are few.
Terrible "You kill the Orc, sending his head flying." The Orc is dead and you ruined and dominated the scene. The possibilities are almost nonexistent.<---THIS MUST BE AVOIDED UNLESS EXCEPTIONS I WILL EXPLAIN LATER!
Proper Emotes
There are some ways to emote that just don't fit within ROR emoting system. All emotes are done by the third person. An example would be:
Kailea looks down at her leather boots, disgusted by the dirt and grime that has accumulated.
Kailea looks down at her boots. They are intricately carved with runes rumoured to protect against shadow magic.
2) EXPRESS YOURSELF
On this section, aside from what told before in my other topic and here, I will demonstrate ya how to make sure your character can express himself throu movements, emotes and similar stuff.
2.1) EMOTES
Emotes in Warhammer Online are either animated with or without sound, or simply text emotes.
To use them, open chat tab with [enter] button then enter one as follows: (All currently known emotes in Warhammer Online)
Spoiler:
2.2) Typing
Typing a complex emote, in warhammer online, allows your character to perform some specific, yet long actions that ARE NOT the ones forementioned in point 2.1.
For example, if you wanna be sure your roleplay fellow at the bar that you handle him a mug of ale, instead of only typing "Hey take this ale!" and nothing more (leaving the other waiting for your emote) use the following agreement:
open chat tab with [ENTER] button > Type the emote as follow: "((Hand over the mug of ale to the men right at his side, while sipping his own.))
This kind of command will be said in SAY CHAT so make appear a dialog cloud in the head of your char which is easily readable from everyone and in such way they will get your intentions without any mistake.
2.3) Physical
Although not a proper emote, make sure your character is acting like you wish! If, for example, you must walk a way with your friend in a tranquil place, avoid keeping weapons in your hands! Sheat em with the button "X" by default.
Another case is, in fact, if for example you must talk to someone: avoid staying too close! do not jump even around like a rabbit or spam the same command over and over.
The physic of your character is equally important as the emote system.
If, for example, you use the command /roar and start jump around into a tavern, people may be a little confused...
HOW TO...
After these needed explainations, we come to the part everyone wished to read since begin!
Bear in mind this is based on my personal experience of roleplayers since 8 years, nothing in this section shall discourage you from searching alternative ways to roleplay effectively and improve even more! Remember always to read this section as a general guideline, not like a bible!
The concept in these section are complex so please read carefully and, in case of further clarifications, do not hesitate to contact me in game or via pm!
3.1)RVR Roleplay
During the RVR events (open world) you must be sure of the following thing:
1)Advice community concerning event times and place, to avoid some mistake i listed earlier in this topic
2)Be sure all patecipants are familir with BASIC RP rules [being at least medium roleplayers]
3) Having ONE MODERATOR that will lead the event as a storyteller (this avoid dispute and favour the progression of the event)
4)Be sure ALL character are PROPERLY dressed for the event , having back up equipment in bag. (hardly you will see a chosen prisoner with full armor set and weapon in his hand no? do not fall on the absurd rule!)
5)Take accord for a general storyline (this is usually doe by event moderators, if any, or storyteller in his personal topic on the forum by explaining ACCURATELY what will happen!)
After these points, ALL person must make their macros for roleplay (yes they are needed to respect the rule "allow other to know hat you wanna do!")
Spoiler:
After the preliminary preparations, all the partecipants must aware in which side of the rp are must begin the event. The storyteller must then inform through Advice chat, raid or world or custom channel chat the begin of event. for example, if is a field battle between order and destruction, and the armies begin in their respective warcamps, the storyteller might be near the middle of the scenario and says in advice chat "Ok now order and destruction start the descent into the blasted city of Nordland, 5 people per side and keep all in stall (er. do not kill untill i say so). At this point all peoples MUST execute order and act as folow
Melee char will ONLY autoattack swing theyr weapon
Spellcaster will ONLY cast a spell each 10 seconds (moving or impersonating dodgin attacks
Ranged will Autoattack only and try to hide/use a skill once every 20 seconds.
This example is called SOFT RVR. and is used to make a particular RVR scenario go in a way that will enrich storyliine of warhammer.
The Heavy RVR is similar as above BUT leaving exception that all must fight as usual, attacking casting etc as they would normally do in any rvr situation during normal game. the ones who dies MUST NOT come back to battle unless storyteller says so (for example in case of a last stand scenario) to simulate the army loss of members in the struggle. The result hre depends strictly from inidviduals and the narrator must act and think consequently on how progress the event.
NOTE: As you can see is hard to explain every single matter that would happen in rvr scenarios, due to the fact that all players are made in different ways! This section I 've done is just to give you all an idea on how proceed in RVR situation. Of course my examples were simple and rough to make you better understand the mother logic of events RVR but after people get used to it, the thing might be done a lot more hard and complex, producing epic results.
Here in follow i found a youtube video of a old RVRRP event back in the days: im sure will help you make understand!
Click here to watch on YouTube
Notice how the narrator follows in first person because filming yet folowing and spectating the arrangememnt of people and the fight. Ofc narrators can be more than one, leaving apart a strong agreement before the event itself!
Here another example of well anrrated RP event
Click here to watch on YouTube
3.2) PVE ROLEPLAY
PVE RP is much easier to do than RVR one. First of all all enemy mobs are acting in the same way more or less, leaveing little room to improvvisation on their skillset. Secondly, in PVE hardly you will meet a mob that act differently from his comrades (with exception of dungeons etc but thats another story!).
So concerning a RPPVE you must:
1)Take agreement with guild master/RP event master
2) Be lore wise in the PVE event (hardly a company of dwarfs will be found in Ulthuan battling dark elves unelss something very bad happen!) so you must keep in mind WHY the event take place.
3) All partecipants can wear/act as they like, but remaining in the BASIC RP RULES (no frogjump etc...)
4)No skills are forbidden, yet you are encouraged to make them more realistic while using em. (for example, remember my tooth of tzeentch macro! hardly during a battle all his members remain shut... unless ure a phoenix guard.... but that class is not available yet you know...)
5)Avoid being naked for the event... even int the future, when other tiers will be opened , avoid bringing level 1 players naked... thats a bad taste.... and can ruin event...
6) In case RP is carried out IN RAID context, all partecipants must have a reason to do so. (Were not telling to make a raid of high elfs only, but at least justify why the goddam dwarf is came to ulthuan or why the inquisitor is in Kharaz a Karak!)
That said you must prepare and brief the people concerning the event you are carring out.
When INSIDE the instance or raid, battle the enemy as you would do against another player, use the macroes and , before engaging a boss battle, you could prepare a warcray or tell something to your men to bolster their morale!
After that a boss when attacked will pronounce some words, use them to answer and spit in his face you hatred! Dont focus too much on "omg i must dps higher than all rofl!!!XDD!!!11!" but INSTEAD focus on "Let's make this entertaining!"
I will try to add as soon as i can a video for RPPVE , i am working on that atm, so please be patient!
4)The Rule of 4 "W"
To help you organize RP events use this simple rule which consists of 4 simple questions
1)Where?
2)When?
3)Why?
4)What?
These questions help you assets the idea which circulate around your event.
For example, i decide to create my personal event and post on forum (PVE WISE)
1)Where?
Sorcerer's Axiom camp
2)When?
Tomorrow at 16:00 server time
3)Why?
Because some imperial militia is resisting to the advance of chaos and Wulfric asked our intervention! The resulting battle will favor us in the eyes of our gods!
4)What?
Pve battlecamp. Attack and clear all area, after a Zealot must make a unholy ritual in the middle of the camp to invoke the Chaos Gods favour and claim the ground in their name!
See? this is somethin very basic but it can be done with ANY event. Especially for beginners this will help yo a lot! nothing is more satisfying than having a event going as you planned and that makes a lot of peoples involved and having fun!
5)CONCLUSION
I hope this basic guide helped you guys in commencing spread roleplay events to this server! If in doubt or any comment, reply here, contact me in game or send me pm, i will answer you ASAP!
Thanks in particular to:
1) Blood Legion, for creating roleplay here
2)Sarrien, his gm
3)Warhammer ROR staff, for bringing back such epic game!
4)Whoever will contribute to the growth of RP HERE!!!!
Now what are you waiting for? The gods are calling you! ill you answer?