[Devs Need Help] Ability bugs list
Posted: Fri May 15, 2015 12:42 pm
Hello,
I want to have short overview about the current ability bugs. This thread is not for discussing. Every discussion post will be delete. When I see that people spam here I will delete the whole Topic.
Please also check the current list if the bug you want to report is already in the list.
Please report the bugs like this
Bright Wizard
Fire Cage - Damage don`t break it
Warrior Priest
Weight of Guilt - Don`t deliver a snare
All post that don`t look like this will be delete this thread is only to make an overview
Thank you for your help.
regards
Sigmarpriest
Current List
General:
- Sometimes melee abilities don't go off
- Moral: Moral Heal 1can crit
- Moral: You can gain Moral without being in combat
- Moral: When a moral is used somethimes it do not clear the moral points if another moral is usable
- Warped Flesh tactic make you not immun against damage
- Persistent Group buffs cause a "in combat" bug
- Absorb abilities/tactics make you not immun against damage
- Armor buffs is not shown in the character stats window
- Tanks Taunt - This effect( opponent will take 30% more dmg) excludes auto attack
- Tanks Jaggernaut - dosnt remove snares and engi/magus root
- Detaunt ignore LOS
- Demolishing strike (Tank Moral 1) - deals incorrect damage, effect (armor debuff) isn't working
- Charge breaks any root
Destro:
Witch Elf
Feinted Positioning - doesn`t have an effect
Agonizing Wound - doesn`t work probably
Kiss of Death - the 50% heal debuff sometimes sticks permanently, relogging is the only way to clear it
Kiss of Agony - ADDS to order player initiative instead of reducing it.
Shadow Prowler - CD does not show correctly or not at all
Shadow Prowler - doesn`t work correctly
Sorc
Frozen Touch - When allies proc Sorc's Frozen Touch buff it should add to their dmg and not to the player that buffed them
Grip of Fear - is not breakable through dmg / skills
Grip of Fear - is breakable through flee
Diciple of Khaine
Covenant of Vitality - is not shown on other players buffbars
Black Guard
Shield of rage - working in pve, not working in pvp, not absorbing just incoming damage deal 1/ DOTs dosnt absorb
Horrific wound - incorrect damage deal, no armor debuff, duration 5 sec instead 20 sec.
Dark protector - used once after log in game, impossible use to next target.
Jaggernaut - dosnt remove snares and engi root
Hold the line - Don`t work everytime
Mind killer - stacks 2x per hit instead 1x, incorrectly displays in victim's char window (increasing willpower/intellegens instead lowering).
Crippling anger - deals inccorect damage
Choppa
AOE Abilities have to much range
Bring da pain - nobody in group Gets the buff
Git Stuck In - nobody in group Gets the buff
Squig Herder
Shaman
Black Orc
Hold the line - Don`t work everytime
Wot Armor? - deal damage correct, armor debuff isn't working
Follow 'me Lead - deal damage correct, effect ( weapon skill buff ) isn't working.
Tuffer 'n Nails - deal damage correct, effect (armor buff ) isn't working
Skull Thumper - deal damage correct, effect is working incorrect (deals damage to attakers every time after hit "Skull Thumper", and deals damage to attakers who dids damage crit.
Right in Da Jibblies - dosnt always reduces WS skill
Marauder
Savegery Mutation - sometimes rend not stack
Throw Axe - when try to throw axe , blocked, and must use some charge or flee to unblocked
Wave of Horror - blocked often
Mutations sometimes - do not always have their visual effect.
Magus
Tzeentch's Grasp - is not breakable through dmg / skills
Tzeentch's Grasp - is breakable through flee
Deamonic - Pet Levels are to high in Level
Zealot
Mark of Daemonic Fury - don't give additional ability
Mark of the Spell Destroyer - don't give additional ability
Mark of the Vortex - don't give additional ability
Harbringer of Doom - don't work
Chosen
Tooth of tzeench - if the player debuffed get hit by aoe, all other aoe target get too the 50 add damage
Hold the line - Don`t work everytime
Order:
White Lion
Charge - doesnt work for you and your pet
Shadow Warrior
acid arrow - not working at all cast start but nothing happen
Archmage
DOT's - tick every second instead of every 3 seconds
Swordmaster
Hold the line - Don`t work everytime
Nature's Blade - stolen stats only affect display of stats in character tab, has no effect on actual gameplay.
Dazzling strike - deals damage correct. Effect (increasing build time by 50%) isn't working.
Bluring shock - deals damage correct, effect is working incorrect (deals damage to SM every time if he hits "Bluring shock", and deals damage to attakers who dids damage crit. In PVE effect is disappearing immediately.
Slayer
AOE Abilities have to much range
Gudrun Warcry - skills cost more AP not less
Fierceness - Dont seem to have any effect at all in the character sheet. It should reduce initiative in each attack and increase the group's members one.
Relentless Strike - deals direct damage correct. DOT is incorrect.
Gudruns Warcry - duration is incorrect (10sec instead 20 sec). Effect is incorrect (increase skill's costs by 25% instead lowering)
Pulverizing Strike - deals damage correct. Effect works but doesn't display in victim's char window (lowering toughnes)
Fierceness - doesn't work. Doesn't display in char window (lowering Initiative & increase Weaponskill)
Precarios Assault - effect (chance to be critically hit +5%) doesn't display in char window
Engineer
Barbed Wire - is not breakable through dmg / skills
Barbed Wire - is breakable through flee
Turrets - Turrets abilities are to high in Level
Runepriest
Oath Rune of Iron - don't give additional ability
Oath Rune of Warding - don't give additional ability
Oath Rune of Power - don't give additional ability
Rune of Breaking - don't work
Ironbreaker
Hold the line - Don`t work everytime
Binding Grudge - If target taunted and grudges >25, dmg is ignoring victim's armor & toughness
Heavy blow - With 0 -20 grudges, deals dot over 3 sec. Dot should not be (0-20 Grudges)
Stone breaker - deals correct dmg, effect (armor debuff) isn't working.
Guarded Attack - deals correct dmg, effect (armor buff) isn't working.
Oath friend- used once after log in game, impossible use to next target.
Witch Hunter
All kinds of bullets - deals additional damage & ignoring victim's resists.
Feinted Positioning - doesn`t have an effect
Blessed Bullets of Confession - the 50% heal debuff sometimes sticks permanently, relogging is the only way to clear it
Torment - doesn`t work probably
Incognito - Can't be used while u are under the effect of a Blessed Bullets of Purity execution
Incognito - CD does not show correctly or not at all
Trial by pain - bullets deals additional damage 2 times, instead 1 time
Burn armor - should be off the gcd. When used from more than 5 ft breaks invisibility with no effect - debuff, buff, accusations (same with WE).
Burn heretic - if used with Blessed Bullets of Confession only deals additional damage without healing debuff effect;
Feinted positioning - allows all damaging abilities exept auto attack ignore armor while active. Seems this is a kind of a global problem with armor penetration and armor debuffs (same with WE ofc.).
Career resourses of both classes (WH & WE) should have timer - about 15s when they are active. When time's up they are to dissapear
Blessed bullets of Purity - seems to be working correctly, despite of showing buff of initiative instead of debuff in your foes stat window. Feels that they increase crit chanse when used on a foe (same with WE).
Bright Wizard
Fire Cage - Damage don`t break it
Fire Cage - is breakable through flee
Ingite - always crit hit
Shield of Aqshy - No extra armor applied
Shield of Aqshy - No being set back is probably not working either
Smoke Screen - Cone of fire is too small
Pyroclastic Surge - Cast time increase
Siphon Power - Dont work
AOE abilities (all) AOE diameter/radius too large
Auto Attack - triggers Flames of Rhuin
Warriorpriest
Prayer of Devotion - is not shown on other players buffbars
Prayer of Devotion - can be cleaned from enemys
Prayer of Devotion - persist even if the buff giver is dead
Weight of Guilt - Don`t deliver a snare
Knight oft he Blazing Sun
To Victory - Apply the damage back to attackers out of the range
Hold the line - Don`t work everytime
Crippling Blow - dosen“t apply everytime
On your Guard - deals damage correct. Deals crit damage also, It should not be.
Press to Attack - works correct but incorrectly displays in victim's char window (increasing streinght instead lowering)
Stand Strong! - works correct but incorrectly displays in victim's char window (increasing toughnes instead lowering)
Gathering your Resolve - works correct but incorrectly displays in victim's char window (increasing resists instead lowering)
I want to have short overview about the current ability bugs. This thread is not for discussing. Every discussion post will be delete. When I see that people spam here I will delete the whole Topic.
Please also check the current list if the bug you want to report is already in the list.
Please report the bugs like this
Bright Wizard
Fire Cage - Damage don`t break it
Warrior Priest
Weight of Guilt - Don`t deliver a snare
All post that don`t look like this will be delete this thread is only to make an overview
Thank you for your help.
regards
Sigmarpriest
Current List
General:
- Sometimes melee abilities don't go off
- Moral: Moral Heal 1can crit
- Moral: You can gain Moral without being in combat
- Moral: When a moral is used somethimes it do not clear the moral points if another moral is usable
- Warped Flesh tactic make you not immun against damage
- Persistent Group buffs cause a "in combat" bug
- Absorb abilities/tactics make you not immun against damage
- Armor buffs is not shown in the character stats window
- Tanks Taunt - This effect( opponent will take 30% more dmg) excludes auto attack
- Tanks Jaggernaut - dosnt remove snares and engi/magus root
- Detaunt ignore LOS
- Demolishing strike (Tank Moral 1) - deals incorrect damage, effect (armor debuff) isn't working
- Charge breaks any root
Destro:
Witch Elf
Feinted Positioning - doesn`t have an effect
Agonizing Wound - doesn`t work probably
Kiss of Death - the 50% heal debuff sometimes sticks permanently, relogging is the only way to clear it
Kiss of Agony - ADDS to order player initiative instead of reducing it.
Shadow Prowler - CD does not show correctly or not at all
Shadow Prowler - doesn`t work correctly
Sorc
Frozen Touch - When allies proc Sorc's Frozen Touch buff it should add to their dmg and not to the player that buffed them
Grip of Fear - is not breakable through dmg / skills
Grip of Fear - is breakable through flee
Diciple of Khaine
Covenant of Vitality - is not shown on other players buffbars
Black Guard
Shield of rage - working in pve, not working in pvp, not absorbing just incoming damage deal 1/ DOTs dosnt absorb
Horrific wound - incorrect damage deal, no armor debuff, duration 5 sec instead 20 sec.
Dark protector - used once after log in game, impossible use to next target.
Jaggernaut - dosnt remove snares and engi root
Hold the line - Don`t work everytime
Mind killer - stacks 2x per hit instead 1x, incorrectly displays in victim's char window (increasing willpower/intellegens instead lowering).
Crippling anger - deals inccorect damage
Choppa
AOE Abilities have to much range
Bring da pain - nobody in group Gets the buff
Git Stuck In - nobody in group Gets the buff
Squig Herder
Shaman
Black Orc
Hold the line - Don`t work everytime
Wot Armor? - deal damage correct, armor debuff isn't working
Follow 'me Lead - deal damage correct, effect ( weapon skill buff ) isn't working.
Tuffer 'n Nails - deal damage correct, effect (armor buff ) isn't working
Skull Thumper - deal damage correct, effect is working incorrect (deals damage to attakers every time after hit "Skull Thumper", and deals damage to attakers who dids damage crit.
Right in Da Jibblies - dosnt always reduces WS skill
Marauder
Savegery Mutation - sometimes rend not stack
Throw Axe - when try to throw axe , blocked, and must use some charge or flee to unblocked
Wave of Horror - blocked often
Mutations sometimes - do not always have their visual effect.
Magus
Tzeentch's Grasp - is not breakable through dmg / skills
Tzeentch's Grasp - is breakable through flee
Deamonic - Pet Levels are to high in Level
Zealot
Mark of Daemonic Fury - don't give additional ability
Mark of the Spell Destroyer - don't give additional ability
Mark of the Vortex - don't give additional ability
Harbringer of Doom - don't work
Chosen
Tooth of tzeench - if the player debuffed get hit by aoe, all other aoe target get too the 50 add damage
Hold the line - Don`t work everytime
Order:
White Lion
Charge - doesnt work for you and your pet
Shadow Warrior
acid arrow - not working at all cast start but nothing happen
Archmage
DOT's - tick every second instead of every 3 seconds
Swordmaster
Hold the line - Don`t work everytime
Nature's Blade - stolen stats only affect display of stats in character tab, has no effect on actual gameplay.
Dazzling strike - deals damage correct. Effect (increasing build time by 50%) isn't working.
Bluring shock - deals damage correct, effect is working incorrect (deals damage to SM every time if he hits "Bluring shock", and deals damage to attakers who dids damage crit. In PVE effect is disappearing immediately.
Slayer
AOE Abilities have to much range
Gudrun Warcry - skills cost more AP not less
Fierceness - Dont seem to have any effect at all in the character sheet. It should reduce initiative in each attack and increase the group's members one.
Relentless Strike - deals direct damage correct. DOT is incorrect.
Gudruns Warcry - duration is incorrect (10sec instead 20 sec). Effect is incorrect (increase skill's costs by 25% instead lowering)
Pulverizing Strike - deals damage correct. Effect works but doesn't display in victim's char window (lowering toughnes)
Fierceness - doesn't work. Doesn't display in char window (lowering Initiative & increase Weaponskill)
Precarios Assault - effect (chance to be critically hit +5%) doesn't display in char window
Engineer
Barbed Wire - is not breakable through dmg / skills
Barbed Wire - is breakable through flee
Turrets - Turrets abilities are to high in Level
Runepriest
Oath Rune of Iron - don't give additional ability
Oath Rune of Warding - don't give additional ability
Oath Rune of Power - don't give additional ability
Rune of Breaking - don't work
Ironbreaker
Hold the line - Don`t work everytime
Binding Grudge - If target taunted and grudges >25, dmg is ignoring victim's armor & toughness
Heavy blow - With 0 -20 grudges, deals dot over 3 sec. Dot should not be (0-20 Grudges)
Stone breaker - deals correct dmg, effect (armor debuff) isn't working.
Guarded Attack - deals correct dmg, effect (armor buff) isn't working.
Oath friend- used once after log in game, impossible use to next target.
Witch Hunter
All kinds of bullets - deals additional damage & ignoring victim's resists.
Feinted Positioning - doesn`t have an effect
Blessed Bullets of Confession - the 50% heal debuff sometimes sticks permanently, relogging is the only way to clear it
Torment - doesn`t work probably
Incognito - Can't be used while u are under the effect of a Blessed Bullets of Purity execution
Incognito - CD does not show correctly or not at all
Trial by pain - bullets deals additional damage 2 times, instead 1 time
Burn armor - should be off the gcd. When used from more than 5 ft breaks invisibility with no effect - debuff, buff, accusations (same with WE).
Burn heretic - if used with Blessed Bullets of Confession only deals additional damage without healing debuff effect;
Feinted positioning - allows all damaging abilities exept auto attack ignore armor while active. Seems this is a kind of a global problem with armor penetration and armor debuffs (same with WE ofc.).
Career resourses of both classes (WH & WE) should have timer - about 15s when they are active. When time's up they are to dissapear
Blessed bullets of Purity - seems to be working correctly, despite of showing buff of initiative instead of debuff in your foes stat window. Feels that they increase crit chanse when used on a foe (same with WE).
Bright Wizard
Fire Cage - Damage don`t break it
Fire Cage - is breakable through flee
Ingite - always crit hit
Shield of Aqshy - No extra armor applied
Shield of Aqshy - No being set back is probably not working either
Smoke Screen - Cone of fire is too small
Pyroclastic Surge - Cast time increase
Siphon Power - Dont work
AOE abilities (all) AOE diameter/radius too large
Auto Attack - triggers Flames of Rhuin
Warriorpriest
Prayer of Devotion - is not shown on other players buffbars
Prayer of Devotion - can be cleaned from enemys
Prayer of Devotion - persist even if the buff giver is dead
Weight of Guilt - Don`t deliver a snare
Knight oft he Blazing Sun
To Victory - Apply the damage back to attackers out of the range
Hold the line - Don`t work everytime
Crippling Blow - dosen“t apply everytime
On your Guard - deals damage correct. Deals crit damage also, It should not be.
Press to Attack - works correct but incorrectly displays in victim's char window (increasing streinght instead lowering)
Stand Strong! - works correct but incorrectly displays in victim's char window (increasing toughnes instead lowering)
Gathering your Resolve - works correct but incorrectly displays in victim's char window (increasing resists instead lowering)