Has there been any significant changes to tiers since 2017?
Posted: Tue Mar 31, 2020 3:46 pm
About two years ago I played the game for a week and had tons of fun with it, UNTIL I hit T2/lvl16.
If I recall correctly, at that point the game would throw you in with both T2 and T3 players who outclassed you in terms of skill/abilities, and the stat-boost "bolster" handicap was not enough to compensate for it (at least for the melee-DPS I played as).
Does the game have all 4 tiers separated yet? Or has there been any other changes that mitigate this problem? (If so, I would love to give it another try.)
If I recall correctly, at that point the game would throw you in with both T2 and T3 players who outclassed you in terms of skill/abilities, and the stat-boost "bolster" handicap was not enough to compensate for it (at least for the melee-DPS I played as).
Does the game have all 4 tiers separated yet? Or has there been any other changes that mitigate this problem? (If so, I would love to give it another try.)