[SH/WL/Mag/Eng] Pets should be receiving group heals and buffs?
Posted: Fri Mar 13, 2020 8:08 am
Not sure if this is a feature, but I always remember group heals and group buffs working on the pets of allies, perhaps Eng/Magus pets as well.
Take this video for example:
https://www.youtube.com/watch?v=lQ1qWheEhF8&t=2m14s
You see the Lion pet's health plummet to 43%. Then it gets several large heals that are too big and frequent to be the WL heal over time; every time one of the WPs in party heals him, the pet gets healed at the same timestamp. I remember I always enjoyed grouping with WLs and Squigs because it gave me more chances to proc. Also, I always took note of the shiny AM resist buff going up on the Lions.
Here's one of the Magus:
https://www.youtube.com/watch?v=Qr1h9vZwTss&t=13s
This was when Magus/Eng pet heal was stripped out of the game. The Zealot is healing the pet, it jumps from 67% to 100%. Later on through the vid you see the pet getting blasted by group heals several times.
If this were changed, Magus and Eng would be less punished in situations where it's hard to keep pets alive (sieges, mass RvR). WL would be better able to separate their pet out and use it for utility, and Squigs would be able to have more consistent/reliable pet buffs up. In general PvE the pets would be less of a liability as well. As a a secondary effect, it will be more likely that healers that depend on RB (particularly Shaman, AM, RP and Zealot) will have significantly higher chances to proc the tactic at lower level and rank. At higher ranks, a high healing crit rate makes this less apparent.
Take this video for example:
https://www.youtube.com/watch?v=lQ1qWheEhF8&t=2m14s
You see the Lion pet's health plummet to 43%. Then it gets several large heals that are too big and frequent to be the WL heal over time; every time one of the WPs in party heals him, the pet gets healed at the same timestamp. I remember I always enjoyed grouping with WLs and Squigs because it gave me more chances to proc. Also, I always took note of the shiny AM resist buff going up on the Lions.
Here's one of the Magus:
https://www.youtube.com/watch?v=Qr1h9vZwTss&t=13s
This was when Magus/Eng pet heal was stripped out of the game. The Zealot is healing the pet, it jumps from 67% to 100%. Later on through the vid you see the pet getting blasted by group heals several times.
If this were changed, Magus and Eng would be less punished in situations where it's hard to keep pets alive (sieges, mass RvR). WL would be better able to separate their pet out and use it for utility, and Squigs would be able to have more consistent/reliable pet buffs up. In general PvE the pets would be less of a liability as well. As a a secondary effect, it will be more likely that healers that depend on RB (particularly Shaman, AM, RP and Zealot) will have significantly higher chances to proc the tactic at lower level and rank. At higher ranks, a high healing crit rate makes this less apparent.