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|SM - Vaul's Tempering| Let to know, it is dead or alive

Posted: Tue Dec 10, 2019 3:23 pm
by murmelon
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Hi there. i don't take this ability never. and don't know any useful build with it, or any situation when it was useful /3 sec actiontime and 17 sec downtime... no thx, it's no way/.
Let to know, is Vaul's Tempering alive or dead abillity for active sm's players?
make "-" it's dead
make "+" it's alive
Let the developers know the community opinion.
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Coldocean says "-" "it's dead abillity

Re: |SM - Vaul's Tempering| Let to know, it is dead or alive

Posted: Tue Dec 10, 2019 3:59 pm
by wonshot
Minus

When Aza did some of the balancing about a year back we(Deep and Dry at that point) ran with SMs coordinating this ability as it had longer duration and therefor was a real 13pointer ability.

From organized Orderwarband perspective this ability just have too many downsides
- Too little uptime
- Too short range for the partymembers
- Duration on both the CC immunity and damage reduction is too short. Both needs to be increased to like 5sec cc immunity and/or 10%damage reduction for 10sec.

I really, REALLY wish this ability was more useful to counter some of the massive Destro displacement advantages such as Winds of Insanity(no counterplay) undefendable choppapull, Mara AoE knockdown etc.

Re: |SM - Vaul's Tempering| Let to know, it is dead or alive

Posted: Tue Dec 10, 2019 4:04 pm
by wargrimnir
Posts designed with intent to brigade users is considered a form of harassment in most forums and communities. We read the forums, if people have opinions and feedback we find useful, we use it.

This is not a community designed game, it's developed privately and on a closed basis with respect for our community. There is a significant difference between the two.