Minimum contribution in forts being realmwide
Posted: Wed Nov 27, 2019 12:52 am
Hello,
Lately with all the talk about reaching minimum contribution, flags mattering during stage2 and kills somewhat mattering towards reaching that invisable contribution threshhold. Maybe players find themself in a free for all, who will get the flag cap, who will stop the incoming enemy guy preventing the ninjacap etc.
What I propose is since this should be a battle between the realms, why not make the minimum requirement to get medals realm-wide. Give the realms a common goal to reach towards?
And then let the playerbase know what is requires to get said minimum contribution unlocked.
For example;
In order to get minimum of 4looser medals a Realm has to capture 7 Flags during stage2 (that is the 5initial flags and 2 after the fighting has begun. That means the offhours still have a bit of a chance, and a common goal to rally towards.
And should a fort have population with less than 100AAO when Stage2 begins the additional requirement of reaching 200 realmkills is added to unlock realmwide reqirements.
For the dominating side it should be fairly easy, but instead of the defenders finding themself discouraged they now have a goal to rally behind and will cheer for any ninajcaps even if they were not on the actual capture point, but instead might be running stall or decoy of a bigger force elsewhere in the zone.
Yes yes, I know that some people might just leech and slack. But if noone helps out and puts in the work, noone gets rewarded. And to me that sounds fair. Compared to a system right now where someone can contribute with good intention but due to unluck timing on death miss out on rewards.
Not only will this hopefully bring more of a unity feeling to each realm, but also promote fighting and strategy instead of this Everyman for himself trying to reach minimum requirements. Bagroll contribution should still be personal and assigned as is.
Lately with all the talk about reaching minimum contribution, flags mattering during stage2 and kills somewhat mattering towards reaching that invisable contribution threshhold. Maybe players find themself in a free for all, who will get the flag cap, who will stop the incoming enemy guy preventing the ninjacap etc.
What I propose is since this should be a battle between the realms, why not make the minimum requirement to get medals realm-wide. Give the realms a common goal to reach towards?
And then let the playerbase know what is requires to get said minimum contribution unlocked.
For example;
In order to get minimum of 4looser medals a Realm has to capture 7 Flags during stage2 (that is the 5initial flags and 2 after the fighting has begun. That means the offhours still have a bit of a chance, and a common goal to rally towards.
And should a fort have population with less than 100AAO when Stage2 begins the additional requirement of reaching 200 realmkills is added to unlock realmwide reqirements.
For the dominating side it should be fairly easy, but instead of the defenders finding themself discouraged they now have a goal to rally behind and will cheer for any ninajcaps even if they were not on the actual capture point, but instead might be running stall or decoy of a bigger force elsewhere in the zone.
Yes yes, I know that some people might just leech and slack. But if noone helps out and puts in the work, noone gets rewarded. And to me that sounds fair. Compared to a system right now where someone can contribute with good intention but due to unluck timing on death miss out on rewards.
Not only will this hopefully bring more of a unity feeling to each realm, but also promote fighting and strategy instead of this Everyman for himself trying to reach minimum requirements. Bagroll contribution should still be personal and assigned as is.