Page 1 of 1

Buffhead bug, another try.

Posted: Tue Nov 05, 2019 11:01 pm
by Zxul
Image

When I select a friendly target or myself, then another, the buffs from previous target show on the next one- see image above, pretty sure the mob doesn't actually has zealot buff+mount.

Save with enemy targets- debuffs stuck.

Searched forum, tried adding enemy/pure per advises given, tried disabling and enabling addons, no change. Does anyone happens to have a solution?

Re: Buffhead bug, another try.

Posted: Tue Nov 05, 2019 11:13 pm
by Schmissgesicht
i thought thats a comon bug of the vanilla base game. i always encountered it on live and in ror after a few minutes in game. its one of the reason why i learned to love buffhead as the addon gui is able to show me actual buffs etc

Re: Buffhead bug, another try.

Posted: Tue Nov 05, 2019 11:15 pm
by Zxul
Schmissgesicht wrote: Tue Nov 05, 2019 11:13 pm i thought thats a comon bug of the vanilla base game. i always encountered it on live and in ror after a few minutes in game. its one of the reason why i learned to love buffhead as the addon gui is able to show me actual buffs etc
Noop, if I disable buffhead everything is back to normal.

Re: Buffhead bug, another try.

Posted: Wed Nov 06, 2019 12:05 am
by aa91837
Zxul wrote: Tue Nov 05, 2019 11:01 pm Image

When I select a friendly target or myself, then another, the buffs from previous target show on the next one- see image above, pretty sure the mob doesn't actually has zealot buff+mount.

Save with enemy targets- debuffs stuck.

Searched forum, tried adding enemy/pure per advises given, tried disabling and enabling addons, no change. Does anyone happens to have a solution?
install RVMOD_Manager,RVMOD_PlayerStatus,RVMOD_Targets
disable RVMods in game

Re: Buffhead bug, another try.

Posted: Wed Nov 06, 2019 1:25 am
by wdesu
Hey, I think I had the same problem. I made a small addon that would force refresh buffs on target change, it fixed the issue for me. It was almost a year ago though, so I'm not sure if it's the same bug/if my fix is still working (or maybe somebody fixed BuffHead already, which would be a better long-term solution than this hack).
https://gitlab.com/cupnoodles14/war-add ... stuckbuffs (zip link)

Re: Buffhead bug, another try.

Posted: Wed Nov 06, 2019 6:06 pm
by Zxul
aa91837 wrote: Wed Nov 06, 2019 12:05 am
Zxul wrote: Tue Nov 05, 2019 11:01 pm Image

When I select a friendly target or myself, then another, the buffs from previous target show on the next one- see image above, pretty sure the mob doesn't actually has zealot buff+mount.

Save with enemy targets- debuffs stuck.

Searched forum, tried adding enemy/pure per advises given, tried disabling and enabling addons, no change. Does anyone happens to have a solution?
install RVMOD_Manager,RVMOD_PlayerStatus,RVMOD_Targets
disable RVMods in game
Ok that fixed it, thx.

Re: Buffhead bug, another try.

Posted: Wed Nov 06, 2019 6:09 pm
by sullemunk
wdesu wrote: Wed Nov 06, 2019 1:25 am Hey, I think I had the same problem. I made a small addon that would force refresh buffs on target change, it fixed the issue for me. It was almost a year ago though, so I'm not sure if it's the same bug/if my fix is still working (or maybe somebody fixed BuffHead already, which would be a better long-term solution than this hack).
https://gitlab.com/cupnoodles14/war-add ... stuckbuffs (zip link)
Or we just need to add the fix into the core script 😊

Re: Buffhead bug, another try.

Posted: Wed Nov 06, 2019 6:22 pm
by Zxul
wdesu wrote: Wed Nov 06, 2019 1:25 am Hey, I think I had the same problem. I made a small addon that would force refresh buffs on target change, it fixed the issue for me. It was almost a year ago though, so I'm not sure if it's the same bug/if my fix is still working (or maybe somebody fixed BuffHead already, which would be a better long-term solution than this hack).
https://gitlab.com/cupnoodles14/war-add ... stuckbuffs (zip link)
And dled this one as well, in case things broke ever again, thx.

Re: Buffhead bug, another try.

Posted: Thu Mar 05, 2020 7:49 pm
by Dinotron
Going to necro this as it still exists with the default client BuffHead addon. (Version 2.2.5)