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Healer invader set changes

Posted: Sat Mar 09, 2019 6:32 pm
by Valarion
The Dok/WP set appears to be the strongest of the three with the Zeal/RP having a lot of fluff bonuses (the 5 and 7 piece bonus is terrible here). Disappointed the intel was removed and replaced with toughness (intel converted to willpower and allowed you to cap the 1050).


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Re: Healer invader set changes

Posted: Sat Mar 09, 2019 7:30 pm
by berneke91
On Direct heal 5% chance to increase the power of your heals by 24% for 10 seconds.

Me like. That is silly good.

Made sense that they nerfed the Zealot double WP bonuses.

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 7:55 pm
by Sulorie
Just compare the value of sham/zeal 5 and 6pc bonus to dok, it just doesn't make sense. We can't even see dok 7pc bonus. :)

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 8:05 pm
by adamthelc
The range doesnt seem bad, but the 6 piece of the dok seems way better.

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 8:07 pm
by Grunbag
Dok / wp 7pc bonus will be reworked that’s why it’s missing , like Mara one

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 8:41 pm
by wargrimnir
adamthelc wrote: Sat Mar 09, 2019 8:05 pm The range doesnt seem bad, but the 6 piece of the dok seems way better.
6pc on the Dok/WP might end up being the 7pc, it is quite strong.

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 9:23 pm
by Dammy095
Aid X is weak for such high rank set

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 9:50 pm
by wargrimnir
Dammy095 wrote: Sat Mar 09, 2019 9:23 pm Aid X is weak for such high rank set
It's not a dps proc though, just threw something in place that wasn't a total loss of a slot. We're looking at options for a bunch of stuff.

Re: Healer invader set changes

Posted: Sat Mar 09, 2019 10:04 pm
by Sulorie
adamthelc wrote: Sat Mar 09, 2019 8:05 pm The range doesnt seem bad, but the 6 piece of the dok seems way better.
10ft more range doesn't matter at all. It's not like it's important for healers to be able to detaunt a targets (e.g. rdps) before they can hit them or to res/heal someone a split second earlier as you are always in range, when playing in a group.

As bonus doesn't seem to be final I will be patient. :)

Re: Healer invader set changes

Posted: Sun Mar 10, 2019 2:12 am
by vouzou
Still onslaught and vanq are better than invader for dok cause of SE regeneration