Is 2H Chosen A Thing?
Posted: Wed Feb 13, 2019 9:45 pm
Hey all!
I've been looking around on the forums and it seems like 2H chosen DPS is generally frowned upon. I believe it, but it seems weird to me given that it seems that 2H chosen can do pretty much everything that a KotBS can do and in a selfish way, maybe even better. It seems to be generally accepted that 2H KotBS is an OK spec if gimmicky so it seems odd that Chosen seem so far behind given:
- You have MORE base crit with Oppressing Blows tactic. Granted its 15% for yourself as opposed to AoE 10% more likely to be crit debuff
- You have much higher defense with Suppression, 25% parry with 100% uptime seems awesome to me.
- You have easier access to 0% chance to be crit with Flawless Armor tactic.
- You deal Spirit Damage and can technically debuff spirit resist via the aura though I'm not sure how good that is
- You can even get the same Epic quest 2H (I feel like I see a lot of Knights running Dawn)
And you basically match the Knight on all other categories. Yeah your wounds debuff is a bit weird with Blast Wave and Daemonclaw seems to be less of a buff than Runefang on the career builder. You don't have an equivalent for Staggering Impact or Perseverance as far as I can tell so that sucks.
Overall though these differences seem pretty negligible to me personally. I'm sure they must factor in in some big way that I'm not seeing for group play. Help me out! Why do they suck?!
I've been looking around on the forums and it seems like 2H chosen DPS is generally frowned upon. I believe it, but it seems weird to me given that it seems that 2H chosen can do pretty much everything that a KotBS can do and in a selfish way, maybe even better. It seems to be generally accepted that 2H KotBS is an OK spec if gimmicky so it seems odd that Chosen seem so far behind given:
- You have MORE base crit with Oppressing Blows tactic. Granted its 15% for yourself as opposed to AoE 10% more likely to be crit debuff
- You have much higher defense with Suppression, 25% parry with 100% uptime seems awesome to me.
- You have easier access to 0% chance to be crit with Flawless Armor tactic.
- You deal Spirit Damage and can technically debuff spirit resist via the aura though I'm not sure how good that is
- You can even get the same Epic quest 2H (I feel like I see a lot of Knights running Dawn)
And you basically match the Knight on all other categories. Yeah your wounds debuff is a bit weird with Blast Wave and Daemonclaw seems to be less of a buff than Runefang on the career builder. You don't have an equivalent for Staggering Impact or Perseverance as far as I can tell so that sucks.
Overall though these differences seem pretty negligible to me personally. I'm sure they must factor in in some big way that I'm not seeing for group play. Help me out! Why do they suck?!