DOK melee and progressing the spec
Posted: Sat Dec 22, 2018 10:52 pm
Compared to its predecessor Scent of Blood the new 10s cleanse is hardly noticeable 10s/60s(cd) maybe and can be stunned makes it nearly never effective when there are multiple classes with stuns on anywhere from 10-20 second cooldowns. My now ability to autorun unhindered at a SW or AM gives me opportunity to get maybe 2 attacks in compared to zero previously. (ex. SW just jump away and our one very short very weak 40% snare on a CD seems to perform very poorly I feel as if people can still get away fairly easily even applied. Our one other option is relying on FOK spam for celerity which 20% slow is also performs very poorly in actual, also I've spammed max distance FOK on any ranged be it SW or AM and still get in to them in time just fast enough to die, and again most classes just running away even with constant celerity debuff take forever to catch if at all given counter slows/stuns/etcetc. The cleanse is obviously a step in the right direction but taking away something totally critical like SOB and then adding this with no mobility is very short of whats needed I believe.
Not meant to strictly be a flame post like I said the new cleanse is better then previously obviously but is not quite enough. For suggestions anything simple, covenants add a base move speed proc 15% would not be unfair I think (why not more), the cleanse itself adds 15% at least, although on a 60s cooldown I feel it will always be insufficient (nice but when there are other chars with mobility skills that are on 10-30s cooldowns 60s is a loooong time ie. WL leap/sprints SW leap etc etc.) Also out one CC 40% snare needs loving remove the CD at least would help or increase the effect if CD remains. Id like to see the cleanse itself be moderated something like a 20-30s cooldown maybe last for 3-5 seconds and grant something like a 20% speed boost (relatively similar amounts to other mobility skills in the game if not less).
I'm a diehard Melee DOK spam and I'd like to see it at a state where other classes dont see it as a joke or a waste. I think its at an ok state but needs some more tweaking.
Thanks for the effort in driving the game forward.
Not meant to strictly be a flame post like I said the new cleanse is better then previously obviously but is not quite enough. For suggestions anything simple, covenants add a base move speed proc 15% would not be unfair I think (why not more), the cleanse itself adds 15% at least, although on a 60s cooldown I feel it will always be insufficient (nice but when there are other chars with mobility skills that are on 10-30s cooldowns 60s is a loooong time ie. WL leap/sprints SW leap etc etc.) Also out one CC 40% snare needs loving remove the CD at least would help or increase the effect if CD remains. Id like to see the cleanse itself be moderated something like a 20-30s cooldown maybe last for 3-5 seconds and grant something like a 20% speed boost (relatively similar amounts to other mobility skills in the game if not less).
I'm a diehard Melee DOK spam and I'd like to see it at a state where other classes dont see it as a joke or a waste. I think its at an ok state but needs some more tweaking.
Thanks for the effort in driving the game forward.