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Q: Healer UI issue
Posted: Wed Sep 05, 2018 6:03 am
by Ninjagon
Hi guys.
The original user interface for groups and warbands is not always showing the right actual data about friends HP in battle.
I do not know why. I experienced this in scenarios, where almost everyone was boostered to another rank (means more HP too), so maybe thats the reason.
Do you have any suggestions for a healer to use addon, macros or something, to be more effective?
Does for example mouseover healings works in RoR?
Thanks for ideas.
Re: Q: Healer UI issue
Posted: Wed Sep 05, 2018 6:14 am
by Luuca
If the group is not full, there will be UI issues reading the health of the party members in SCs or in ORvR.
If a player in the group is out of the zone or too far away, it happens as well.
Try to have full groups and everyone within range.
Known issue and they are working on it.
Re: Q: Healer UI issue
Posted: Wed Sep 05, 2018 12:52 pm
by Ninjagon
Thanks for info Lucca.
I am still searching for mouseover type of healings (where you dont need to click on target, just point at it and the spell will proceed there), if its legit or even possible in RoR…?
And what addons will you recommend for healers?
Re: Q: Healer UI issue
Posted: Wed Sep 05, 2018 1:22 pm
by Sulorie
Ninjagon wrote: Wed Sep 05, 2018 12:52 pm
Thanks for info Lucca.
I am still searching for mouseover type of healings (where you dont need to click on target, just point at it and the spell will proceed there), if its legit or even possible in RoR…?
And what addons will you recommend for healers?
Trust me, you don't want to heal everyone your mouse is pointing at.
Re: Q: Healer UI issue
Posted: Wed Sep 05, 2018 2:13 pm
by Nameless
Enemy/pure/buff head
Target ring
Must have addons from my pov
Re: Q: Healer UI issue
Posted: Wed Sep 05, 2018 3:41 pm
by Luuca
Ninjagon wrote: Wed Sep 05, 2018 12:52 pm
Thanks for info Lucca.
I am still searching for mouseover type of healings (where you dont need to click on target, just point at it and the spell will proceed there), if its legit or even possible in RoR…?
And what addons will you recommend for healers?
I think Enemy may have click casting wherein you can set a heal or HoT to fire by simply clicking the UI player window, but I have not seen one that is simply mouseover. I use either click UI party window to heal or F1 (self), F2, F3, F4, F5, F6 to select party members. That said, unless your party is formed in the same fashion each time , the Fx method may cause heals on wrong members. For me, its sometimes easier to use the Enemy Markers and click on them as I have them color coded by class/player and it allows me to keep my eyes on the field of battle to prekite or detaunt as needed.
Re: Q: Healer UI issue
Posted: Wed Sep 05, 2018 9:37 pm
by Jedii
Don't use add ons, use the force haha
Re: Q: Healer UI issue
Posted: Thu Sep 06, 2018 7:39 am
by Ninjagon
Nameless wrote: Wed Sep 05, 2018 2:13 pm
Enemy/pure/buff head
Target ring
Must have addons from my pov
Thanks man, I have found them all:
Enemy:
https://tools.idrinth.de/addons/enemy/
Pure:
https://tools.idrinth.de/addons/pure/
Buffhead:
https://tools.idrinth.de/addons/buffhead/
Buffhead - building list:
viewtopic.php?t=17466
Target ring:
viewtopic.php?t=11470
Will try them soon.
Re: Q: Healer UI issue
Posted: Sun Sep 09, 2018 6:00 am
by Valarion
Ninjagon wrote: Wed Sep 05, 2018 6:03 am
Hi guys.
The original user interface for groups and warbands is not always showing the right actual data about friends HP in battle.
I do not know why. I experienced this in scenarios, where almost everyone was boostered to another rank (means more HP too), so maybe thats the reason.
Do you have any
suggestions for a healer to use addon, macros or something, to be more effective?
Does for example mouseover healings works in RoR?
Thanks for ideas.
If its the same bug Im experiencing, then its affecting the builtin groups and some addons such as squared and enemy,
but its not impacting the addon healgrid. I run both squared and healgrid and drop to healgrid when the **** hits the fan. You probably already noticed, but the in-game visual hitpoint "bars" of your team do not seem be affected either.
Im glad the devs are working on it? Its by far the #1 bug Im seeing right now.