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Which is accurate: Statdoll mod, or character pane "P"?
Posted: Wed Aug 15, 2018 5:48 am
by phononHYPE
I'm looking at my Initiative, currently 227 in gear (but no rr points). The character pane says Ini 227 and 11.4% to be crit, vs Statdoll mod has 277 and 15%. Which is correct?
Re: Which is accurate: Statdoll mod, or character pane "P"?
Posted: Wed Aug 15, 2018 7:31 am
by Sulorie
Are you lower than 40 and standing in rvr, when checking the stats?
Re: Which is accurate: Statdoll mod, or character pane "P"?
Posted: Wed Aug 15, 2018 9:14 am
by phononHYPE
I'm 40/36 at the moment, measurements in city area by trainer.
Re: Which is accurate: Statdoll mod, or character pane "P"?
Posted: Wed Aug 15, 2018 12:45 pm
by Telperien
I`ve noticed that character panel dont update until you are hit by something, so either go get dmg from any source or trust in .getstats command.
Re: Which is accurate: Statdoll mod, or character pane "P"?
Posted: Thu Aug 16, 2018 4:15 am
by phononHYPE
The problem is not seeing the stat value, it is the corresponding effect, % to be crit in this particular case. .getstats shows the same value as both the others but does not show any modifiers associated with any stats.
On being hit, nothing changes.
Re: Which is accurate: Statdoll mod, or character pane "P"?
Posted: Thu Aug 16, 2018 10:04 am
by lefze
phononHYPE wrote: Thu Aug 16, 2018 4:15 am
The problem is not seeing the stat value, it is the corresponding effect, % to be crit in this particular case. .getstats shows the same value as both the others but does not show any modifiers associated with any stats.
On being hit, nothing changes.
Charactersheet does not show the correct % chance to get crit. Do 3500/your initiative+35 and subtract the number you get from getstats.