(marauder suggestions )
Posted: Fri Jul 20, 2018 11:13 pm
hello to everyone.
after severals buffs on WL and SW ( these classes are pretty similiar as mechanic with mara) i would talk about some suggestions on marauder.
1) wl and sw has more mobility then mara and after several reworks the dmg among those 3 classes is pretty similar.
the problem is if one class has huge and good mobility should deal a bit less dmg then a pure mdps with no mobility.
2) monstro mara/wl guardian: they has both good sustaine but the dmg is totally different. mara monstro is a little tanky and rightly the dmg is lower then classic build sava/brut. this is not the same about WL guardian, good sustaine and high damage.
3) mara pull ( terrible embrace ) : is one of the main mara abilities but ( with my experience here in ror ) it doenst works properly.
the pull problem is that is stacks on intelligence stat. so lots of disrupt/taunt ( from back is undefeandable but you just need to strafle for avoid it) makes this pull pretty weak.
mara is pure str class so i think his pull should stacks with str like WL pull.
4) Thunderous blow ( savagery ability, debuff wounds) : mara need it back, i mean this ability has been nerfed too much ( 2 times).
also TB doenst works with piercing byte tactic ( bypass 50% armor with abilities that requires mutations) so is fair to clean all nerfs on it ( as i explained the reason in 1) point )
5) pulverize ( brutality ability, 10% debuff armor/parry ) for a 10% debuff the 20 sc cd is pretty high so i suggest with 10 sc cd.
thank you.
after severals buffs on WL and SW ( these classes are pretty similiar as mechanic with mara) i would talk about some suggestions on marauder.
1) wl and sw has more mobility then mara and after several reworks the dmg among those 3 classes is pretty similar.
the problem is if one class has huge and good mobility should deal a bit less dmg then a pure mdps with no mobility.
2) monstro mara/wl guardian: they has both good sustaine but the dmg is totally different. mara monstro is a little tanky and rightly the dmg is lower then classic build sava/brut. this is not the same about WL guardian, good sustaine and high damage.
3) mara pull ( terrible embrace ) : is one of the main mara abilities but ( with my experience here in ror ) it doenst works properly.
the pull problem is that is stacks on intelligence stat. so lots of disrupt/taunt ( from back is undefeandable but you just need to strafle for avoid it) makes this pull pretty weak.
mara is pure str class so i think his pull should stacks with str like WL pull.
4) Thunderous blow ( savagery ability, debuff wounds) : mara need it back, i mean this ability has been nerfed too much ( 2 times).
also TB doenst works with piercing byte tactic ( bypass 50% armor with abilities that requires mutations) so is fair to clean all nerfs on it ( as i explained the reason in 1) point )
5) pulverize ( brutality ability, 10% debuff armor/parry ) for a 10% debuff the 20 sc cd is pretty high so i suggest with 10 sc cd.
thank you.